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They develop on windows because 96.77% of all the users (who are opt-ed in to the survey) use Windows. Effectively you are asking the same question as the super low amount 0.08% of people still on Windows 7 using a similar argument asking why no one develops games for Windows 7.
Linux (which apparently according to you is the only "real" operating system) only accounts for 1.44% of all users.
Look I know its hard to accept sometimes that just because you are using something you assume everyone else is but its just not the case. The reason developers make games for Windows systems is the same reason they make games to operate on or close to the median processors in the steam hardware profile because thats what most people have (or they have stronger ones) and thats the market. Your choices are to either emulate windows or to only play games that still bother to support linux which often requires them building a different version of the game and updating it which a lot of studios simply don't have the resources to do or the will. Good luck.
We'll take a look at Mac and Linux once we're approaching final release. We're using Unity so hopefully porting to those platforms will be straightforward, but I really don't think it's a good idea to try and support three platforms while development is still ongoing.
M.S. or XT Gold.
Everything else is a try hard copy.
Is it true you get paid to use Linux and brag about it online...
O/S. They were very bespoke.
Also XTree was a file manager not an OS.
DOS is the OS XTree used. A file manager is just a GUI.
You are correct, but, an O/S IS a glorified file manager itself...
Unless yours makes coffee and drives your kids to school as well.
Lol, i still have a copy of DOS... and windows 1:3..
Anyone need an O/S for there potato?
An OS manages hardware resources and provides a mechanism to run user programs which use interfaces provided by the OS to access hardware, often allowing shared access, virtualization, and security which are not possible for user code. An OS will have block I/O device drivers to access storage like hard drives, and will provide a filesystem API like C's stdlib or POSIX file semantics for user programs to call.
That's not at all what an operating system is. For example, it needs to manage multiple processes each with their own protected memory, and control hardware devices and manage interrupts and real-time inputs. Managing files is only a very small part of what an OS does.
But it DOES manage files... right? Amongst other things...