Two Point Hospital
Failed to create RenderTexture
I sometimes get these error codes:
D3D11: Failed to create RenderTexture (5120 x 1440 fmt 27 aa 1), error 0x887a0005
D3D11: Failed to create RenderTexture (5120 x 1440 fmt 19 aa 1), error 0x887a0005

Any idea how to fix it?
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Сообщения 14 из 4
Hey Doomsday,

I'm not entirely sure if our game can support that resolution if I'm honest. Have you tried a lower resolution to a narrower view like 3440x1440? That's my resolution and the game supports that.

Many thanks,
TwoPointMatt
Автор сообщения: TwoPointMatt
Hey Doomsday,

I'm not entirely sure if our game can support that resolution if I'm honest. Have you tried a lower resolution to a narrower view like 3440x1440? That's my resolution and the game supports that.

Many thanks,
TwoPointMatt
Thanks for the response. It seems I don't have 3440x1440 in the list.
Автор сообщения: Doomsdayman
Автор сообщения: TwoPointMatt
Hey Doomsday,

I'm not entirely sure if our game can support that resolution if I'm honest. Have you tried a lower resolution to a narrower view like 3440x1440? That's my resolution and the game supports that.

Many thanks,
TwoPointMatt
Thanks for the response. It seems I don't have 3440x1440 in the list.

My mistake; I just presumed you might. Could you please list which ones you're seeing? :)

On a side note; how nice is your monitor? :D Is it a Samsung Odyssey Neo?
Отредактировано TwoPointMatt; 19 окт. 2021 г. в 9:58
5120 x 1440 (32:9)
2560 x 1440 (16:9)
1920 x 1440 (4:3)
1920 x 1200 (8:5)
1600 x 1200 (4:3)
3840 x 1080 (32:9)

It's a Samsung Odyssey G9, it's almost perfect for me, except the power consumption :(.

I played about 5h today and didn't have any crashes to day. It might have been the Nvidia driver. Since I recently updated it.
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Сообщения 14 из 4
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