Two Point Hospital

Two Point Hospital

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ioci Sep 9, 2018 @ 11:01pm
What does room lvl do?
Does it raise happiness or effectiveness?

I usd to put a lot decoration to every room, even the toliets. Then I feel tired doing so, and just left some essential parts and call it a day. The hospital still works fine.

I also find it too repeative for me to decorate rooms, specially the GP offices, too many medicine carbinet or gold certificate make rooms looks the same. even I unlocked those others decoration things but the choice is still very limited.
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Showing 1-3 of 3 comments
snuggleform Sep 9, 2018 @ 11:12pm 
It raises happiness. If you click on a staff member in a prestige room, you'll notice they have an "outstanding room" buff which is +30% happiness. Additionally, if they are close to those decorative objects you placed, they can get up to another +25% happiness from "attractive environment buff." The "outstanding room" buff applies regardless of where you are in the room, but the attractiveness buff you only get if you're close to a local cluster of objects (so in a big ward, it's possible to have outstanding room but not the attractiveness if you're far from the gold certificates for instance).

Note that happiness increases effectiveness - if a staff member is at 80% or higher happiness, they have a "happy" buff you can see in their info bar that is +10% treat/diagnose for doctors/nurses, and better marketing/customer service for assistances, and better repair/upgrade for janitors.

I find it super helpful to "gold plate" all the diagnostic rooms as a ton of time is spent in there by employees, keeping them at inflated levels of happiness and better diagnostics as a result of the better happiness.
Avs Sep 9, 2018 @ 11:26pm 
What he said. Late game you spam the gold medal plaque in every room so that you have max happiness.

What the biggest difference is: Patients have a lower negative happiness effect when getting diagnosed, and in some cases in GP offices, gain happiness when diagnosed.

This reduces patients rage quitting from happiness down to 1-2% of total patients once you have proper staff and maxed out rooms. Allowing you to hit 90%+ cure rates (since rage quits and deaths count against cures, as well as sending people home).
ioci Sep 10, 2018 @ 1:32am 
Originally posted by wsc150:
It raises happiness. If you click on a staff member in a prestige room, you'll notice they have an "outstanding room" buff which is +30% happiness. Additionally, if they are close to those decorative objects you placed, they can get up to another +25% happiness from "attractive environment buff." The "outstanding room" buff applies regardless of where you are in the room, but the attractiveness buff you only get if you're close to a local cluster of objects (so in a big ward, it's possible to have outstanding room but not the attractiveness if you're far from the gold certificates for instance).

Thank you for the detailed buff description, didn't noticed that before. It helps.




Originally posted by Avs:
Late game you spam the gold medal plaque in every room so that you have max happiness.

Exactly, I did put a lot gold medal thing on the wall, but after one game, it feels bad, because every time I scoll in to check a room, I see the same, full of that medal thing. It's boring.

Plus, it can be access when a hospital was just launched, looks like a scam because most of staffs I have are newbee, some of them don't even have any skill.
There should be some game mechanic to limit this. Like making the medal thing related to reward of the year or VIP visitors.
Or if a decoration was been placed in a room of certain size for more than X times, it should reduce the general A&P value of this kind of item for the whole hospital.
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Date Posted: Sep 9, 2018 @ 11:01pm
Posts: 3