Two Point Hospital

Two Point Hospital

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Jake97 Sep 6, 2018 @ 6:00am
What recommended skills to train my GPs??
I have most of them trained with the the level 3 GP skill so that leaves me with 2 more skill slots to fill. What would be best to fill the last 2 slots?? diagnostics skill?? On a side note this community is pretty good helping people out so thank you all :)
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Showing 16-22 of 22 comments
Giblets Sep 6, 2018 @ 4:29pm 
add stamina and motivation. keeps them working for longer and fast.
Tizferatu Sep 6, 2018 @ 6:09pm 
Originally posted by Giblets:
add stamina and motivation. keeps them working for longer and fast.

Ehh, I'd say you get more usage out of GP 4 than both stam and motivation together. Especially considering that stamina as a skill ultimately means a lower average happiness level for that employee (they may work longer, but that means they go longer between filling needs and spend more time being unhappy, which makes them want more money to compensate for their unhappiness).

Hire/train up a couple "reserve" doctors instead.

Motivation isn't all that useful either though, since it's only a 10% speed boost. I haven't done strict testing, but GD 5 appears to be better than GP4 w/ motivation in the grand scheme of things.

Especially once you get the queue under control.
Destructomonkey Sep 6, 2018 @ 6:51pm 
I would think pushing the diagnosis edge as high as possible to maximize the amount of one-shot diagnoses without needing a diagnosis room would outstrip motivation that makes diagnoses faster but you have a higher chance of needing to burn time sending people to a diag room and coming back to the office
onebit Sep 6, 2018 @ 7:10pm 
Originally posted by Ahaneon:
I personally like to train motivation in all my hirelings. You can stack medicine cabinets and such for diag bonusses.

brilliant
PolecatEZ Sep 6, 2018 @ 7:27pm 
Another vote for Motivation + GP4.

If you can get a doc with "healing hands" trait, which is really rare from what I've seen, he basically heals everyone he diagnoses and keeps them alive longer to get treatment.
Last edited by PolecatEZ; Sep 6, 2018 @ 7:29pm
Giblets Sep 7, 2018 @ 9:38am 
I believe the OP said they can't go higher than GP3, which means they have empty slots. Hence i suggests stamina and motivation.
Last edited by Giblets; Sep 7, 2018 @ 9:39am
snuggleform Sep 9, 2018 @ 11:07pm 
Bedside manner is surprisingly decent; whenever a patient is diagnosed (or treated) they get a happiness modifier based on the prices you set for that room as well as the prestige of the room/happiness of the employee. Bedside manner in my tests gives a fairly sizable +15% happiness compared to a non bedside manner doctor. This can really extend the happiness meter on tough cases where the patient sees the GP multiple times, and/or cases where the patient loses a lot of happiness due to long wait queues/boredom/thirst/etc.

Higher patient happiness means they won't refuse to pay your double treatment costs. In other words, if I'm going to train a GP doc I first train it in GP to remind myself what the doctor is specialized in, then I go bedside manner, then GP for the rest of the way. I manage queues just fine without needing the typically recommended "GP 5 ace". In fact, in my current run of the last level my highest GP only has rank 3 of GP and 1 bedside manner.
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Date Posted: Sep 6, 2018 @ 6:00am
Posts: 22