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And for janitor.
You can set some of them only to water plants, so they will do it as soon as one need water.
As for janitor -- try to find a greenfinger one with stat. (and just place cactus everywhere as it lasts the longest)
I did try setting 2 of them only to water plants only, but they still refuse to work till plants almost die. Never thought of Greenfinger before guess have to look for one :D
So that's why bench didn't work. I saw they set up benches like this from the screenshot of the store page, so I set them same. Guess it is bugged when the benches are to far........
Its good idea to have them at entrance where people enter. Rest of areas not so much.
https://steamcommunity.com/sharedfiles/filedetails/?id=1504795245
About half the rooms haven't been done yet, since I'm just setting that hospital up and haven't opened it yet, but the halls and tricky rooms are done with just 1 yukka plant, which is in the reception and if you wanted you could avoid with a larger room so decorations can go between the reception pods. The other rooms can be done just from wall decorations.
Obviously it doesn't matter much if you have a few cacti and yukkas knocking around (I'm sure 10 to 20 even doesn't really matter), but if you start having large numbers of rosebushes and plants it's going to be a lot of work maintaining them.
I would agree with that but you can still see some that don't go anywhere and just stand outside the room for ages. I haven't checked but they probably lose happiness from all the standing as well.
As far as the not enough seating thing goes, I don't really know why that happens. I've basically been sticking to 4m wide corridors (equivalent to 2 room squares) with benches against the walls, frequently interspersed with telephones to relieve boredom and salty snack machine+energy drinks machine pairings to take care of food/drink needs and keep staff and patients moving quickly. Never had a problem with patients refusing to sit with corridors that width and benches against walls.
Also from my game, I notice that the patients don't want to go to new buildings. I set my first building for diagnosis only, and 2 other buildings set for curing. What happen is even if there are 6 or more patients waiting to get cured, only the 1st and 2nd patient go there to sit and wait. The rest of them just kept waiting in main building, causing lot's of problem to the flow of people.
@Mysticalmaid nope, it wouldn't work. As I said above, I get 2 janitors for purely watering. They just walk around looking for something to do, but not watering even at 20+%, so I have to manually order watering one by one.
I'd guess place more snack and drink machines. I've never had this happen, though, so I can't say for sure.
Any chance you can take a screenshot when it's happening (you can just hit F12 then upload it to steam when you close the game down if you're playing in steam)? That might give us a clue.