Two Point Hospital

Two Point Hospital

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iemander Feb 29, 2020 @ 12:57am
So are controller users forced to buy on consoles?
I would really like to play on my big screen, but I really don't want to shell out money for a brand new game on PS4 just because the Devs are holding back on us. I find it pretty unfair for people that supported your product in the past to leave them behind like this.

I also feel devs are ignoring people asking questions for controller support, is it to keep things vague so that people will double dip? I would at least like to know if it's on the road map or not. And if not, if future games will have a similar release feature map.
Last edited by iemander; Feb 29, 2020 @ 1:01am
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Showing 1-15 of 20 comments
Kunovega Feb 29, 2020 @ 4:01am 
All steam games can use controller in big picture mode
iemander Feb 29, 2020 @ 4:15am 
Originally posted by Kunovega:
All steam games can use controller in big picture mode
Mapping controller to mouse keyb without native support is impossible for a game like this
Jim Lahey Feb 29, 2020 @ 9:19am 
Originally posted by iemander:
Originally posted by Kunovega:
All steam games can use controller in big picture mode
Mapping controller to mouse keyb without native support is impossible for a game like this

They have probably designed a new version for console for use specifically with a controller. I don't think it would be as simple as adding controller support on the PC version. Likewise I doubt the console version will support playing with a mouse and keyboard, despite consoles having support for those peripherals.

I'm just guessing though.
iemander Feb 29, 2020 @ 1:09pm 
Originally posted by Von Donklewink:
Originally posted by iemander:
Mapping controller to mouse keyb without native support is impossible for a game like this

They have probably designed a new version for console for use specifically with a controller. I don't think it would be as simple as adding controller support on the PC version. Likewise I doubt the console version will support playing with a mouse and keyboard, despite consoles having support for those peripherals.

I'm just guessing though.
Maybe not adding it as an update. But at least provide the branch as a separate download
Marlock Feb 29, 2020 @ 4:55pm 
despite xbox one and ps4 being x86 machines like off-the-shelf PCs, and despite the xbox one running windows uwp apps from the microsoft store, any game has to be quite severely redeveloped for these platforms, even if it has already got controller support from original game.design (not even the case)...

...so much so that recently one of their devs hinted here in the game forum that they actually had a separate dedicated team just to make the console versions.

I seriously doubt that it's even possible to "just provide" the console branch for running on a PC... it's probably not even a single branch because xbox one and PS4 are really deeply different to each other, only the interface redesign effort would be the same
Last edited by Marlock; Feb 29, 2020 @ 4:56pm
iemander Mar 1, 2020 @ 12:11am 
Originally posted by Marlock:
despite xbox one and ps4 being x86 machines like off-the-shelf PCs, and despite the xbox one running windows uwp apps from the microsoft store, any game has to be quite severely redeveloped for these platforms, even if it has already got controller support from original game.design (not even the case)...

...so much so that recently one of their devs hinted here in the game forum that they actually had a separate dedicated team just to make the console versions.

I seriously doubt that it's even possible to "just provide" the console branch for running on a PC... it's probably not even a single branch because xbox one and PS4 are really deeply different to each other, only the interface redesign effort would be the same
Don't overestimate this either. If the interface design is abstracted across Xbox and PS, it should make a PC release easier, not harder.
Marlock Mar 1, 2020 @ 9:41am 
Good point! But probably would still require some effort bringing it up.
Last edited by Marlock; Mar 1, 2020 @ 9:42am
steviedisco Mar 6, 2020 @ 10:33am 
+1 for controller support, streamed to handheld...
Marlock Mar 7, 2020 @ 9:42pm 
In their defense, Steam is trying to sell the "PC on a TV + controller" combo as an alternative to Xbox One and PS4 for a while now... and it has been working surprisingly well for some games.

Which means Steam may very well be their console already, but this particular game in its current form obviously doesn't lend well to controller support or even to remapped controller emulating kbd+mouse.

It's really not an invalid wish... I don't think SEGA will prioritize this, but I can totally see why someone would want that.
Last edited by Marlock; May 31, 2020 @ 5:55pm
Superballs Mar 8, 2020 @ 2:39pm 
Originally posted by iemander:
I would really like to play on my big screen, but I really don't want to shell out money for a brand new game on PS4 just because the Devs are holding back on us. I find it pretty unfair for people that supported your product in the past to leave them behind like this.

I also feel devs are ignoring people asking questions for controller support, is it to keep things vague so that people will double dip? I would at least like to know if it's on the road map or not. And if not, if future games will have a similar release feature map.

Why not just use a wireless mouse and keyboard?
Marlock Mar 8, 2020 @ 8:43pm 
Originally posted by charron.aaron:
Why not just use a wireless mouse and keyboard?

I'd say the ergonomics are quite different and the suggestion is valid in some contexts but not so much in others...

have you ever been able to use a wireless keyboard+mouse on a couch or bed comfortably without a tray table or similar? and over prolonged playtimes, even over a tray table this can ruin your hands due to non-ideal angling...

also you can avoid the tray table by using wireless keyboards on your lap, if it has a touchpad or trackball built-in, but then neither is really faster or more accurate than a controller

edit: currently I've experimented with Steam Link android app on a tablet and for some games the direct touch input scheme works surprisingly well... maybe for TPH it is acceptable, but I haven't tried with that game yet
iemander Mar 9, 2020 @ 4:19am 
Originally posted by Marlock:
In their defense, Steam is trying to sell the "PC on a TV + controller" combo as an alternative to Xbox One and PS4 for a while now... and it has been working surprisingly well for some games.

Which means Steam may very well be their console already, but this particular game in its current form obviously doesn't lend well to controller support or even to remapped controller emulating kbd+mouse.

It's really an invalid wish... I don't think SEGA will prioritize this, but I can totally see why someone would want that.
Steam controller isn't even for sale anymore.
Marlock Mar 9, 2020 @ 2:46pm 
indeed, they very recently stopped manufacturing it and AFAIK have not yet made clear plans for a second generation... my bet is that it will come, just in Valve Time (tm)...

... but that doesn't mean all currently existing Steam Controllers will magically break or that Steam will refuse ro work with it, quite the opposite... besides, all that controller suport on Steam works just fine with various 3rd-party hardawre too like the Xbox One and PS4 controllers... in fact IIRC these are used on steam more often than their own hardware
Uplink Mar 16, 2020 @ 12:47am 
I was hoping this would be a thing too, please add gamepad support i dont want to get it for console just for that
Ronnie Puri May 5, 2020 @ 2:38am 
Yeah +1 for controller support... Just can't game on kbm! Can't believe that devs are killing a huge amount of customers for just keeping it limited to kbm... Sad!
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Date Posted: Feb 29, 2020 @ 12:57am
Posts: 20