Two Point Hospital

Two Point Hospital

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Prestige makes ugly rooms
Like the title pretty much says, the way prestige currently works, and to achieve level 5, it just makes the rooms incredibly ugly. Every single room, its pretty much just a spam of gold awards.

There really needs to be many more items/varients of existing ones, and the existing system needs some heavy balance work.

Last edited by Jimmy NoShoes; Sep 11, 2018 @ 11:34pm
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Showing 16-30 of 39 comments
snuggleform Sep 12, 2018 @ 12:29am 
Originally posted by Samael:
you don't have to pay anyone to varnish the darn gold certificate frames compared to watering the plants though. I think diminishing returns is the best way to handle it else cap it at one certificate per room but increase both the cost and prestige value of them.

That just means you should be moaning even more about plants, since they require maintenance.
Samael Sep 12, 2018 @ 12:32am 
I don't think you can readily say both "you should complain about plants because you're encouraged to spam them" and "you should complain about plants because a mechanic discourages you from spamming them". Folks are complaining that its too easy to do one particular thing; there is, at least, a downside to spamming plants endlessly.
snuggleform Sep 12, 2018 @ 12:37am 
Originally posted by Samael:
I don't think you can readily say both "you should complain about plants because you're encouraged to spam them" and "you should complain about plants because a mechanic discourages you from spamming them". Folks are complaining that its too easy to do one particular thing; there is, at least, a downside to spamming plants endlessly.

You can also spam posters on outer walls to increase happiness, why aren't you moaning about that? That doesn't require maintenance either.

I also find it amusing complaining about gold certs you can't even see. I for one can't see the gold certs I put on the wall behind those toilets, so how can that make the room ugly?
Last edited by snuggleform; Sep 12, 2018 @ 12:38am
KingeOrge Sep 12, 2018 @ 12:57am 
The Op's hospital:
https://c8.alamy.com/comp/C0J27B/framed-diplomas-degrees-certificates-and-awards-earned-by-attorneys-C0J27B.jpg

Don't put Gold Awards everywhere... I prefer design my rooms independently of the prestige, I try to put other nice objects too...

Are you only going to be totally efficient 100%? I prefer to give up and make a more beautiful and creative hospital, designing each room in a unique way... avoiding even repeating objects...

Last edited by KingeOrge; Sep 12, 2018 @ 12:58am
plastikman Sep 12, 2018 @ 12:59am 
I'm also not a fan of how prestige works in it's current form. It advocates spamming the same (best) item over and over again. Their is no fun, skill, satisfaction in that.
Jimmy NoShoes Sep 12, 2018 @ 1:06am 
Originally posted by KingeOrge:
The Op's hospital:
https://c8.alamy.com/comp/C0J27B/framed-diplomas-degrees-certificates-and-awards-earned-by-attorneys-C0J27B.jpg

Don't put Gold Awards everywhere... I prefer design my rooms independently of the prestige, I try to put other nice objects too...

Are you only going to be totally efficient 100%? I prefer to give up and make a more beautiful and creative hospital, designing each room in a unique way... avoiding even repeating objects...

That's the whole point. The way the system currently works, partially through lack of item variations also, does not allow this. Of course people should strive for the highest efficiency possible, and this therefore includes the highest prestige per room. Prestigate 5 rooms allow a bonus % to treatment and diagnostics also, based on staff happiness, if reddit posts are anything to go by.
To achieve that presently, it is (for the most part) purely based on spamming gold awards. IF you want a nicer looking hospital with more variety, prestige 5 just isn't going to happen for the most part.

As others have also mentioned, the 'attractiveness' of the hospital also plays a part in the item variety issue above mentioned, where again, you are limited to using certain items over and over again as certain items are far better than others. Also, 4 plant variations is not a huge variety.

The whole system needs a balance overhaul.
Last edited by Jimmy NoShoes; Sep 12, 2018 @ 1:16am
Rekalty Sep 12, 2018 @ 1:12am 
Would much prefer if decorations/objects had diminishing returns. The placement of each unique item should have a higher value, but then drop off fast so it encouraged diversity in the objects used to decorate rooms.
OKOK Sep 12, 2018 @ 1:13am 
There should have different value. That will help reduce all the spam
mreed2 Sep 12, 2018 @ 1:23am 
Spamming gold star certificates (or other, similar, spam) is self-limitiing -- the effects of improving room prestige is near nil, but the impact on hospital value is quite signficant. In effect, by performing spam you are dramitaclly increasing the difficulty of the game, and it is quite possible to make the game impossible to play (or, at least, fun to play) via prestige spam.
MrMetro Sep 12, 2018 @ 1:33am 
Originally posted by mreed2:
Spamming gold star certificates (or other, similar, spam) is self-limitiing -- the effects of improving room prestige is near nil, but the impact on hospital value is quite signficant. In effect, by performing spam you are dramitaclly increasing the difficulty of the game, and it is quite possible to make the game impossible to play (or, at least, fun to play) via prestige spam.

And at the end they open new discussion that GP is bug because "I have two GPs and level 18 hospital and queues are huge, please fix it".

Doc Savage Sep 12, 2018 @ 1:34am 
Originally posted by plastikman:
I'm also not a fan of how prestige works in it's current form. It advocates spamming the same (best) item over and over again. Their is no fun, skill, satisfaction in that.

This is the crux of the matter.

There seems to be a disconnect on the use of the word Spam. I have no problem with 2 or 3 Gold certs, as mentioned above I imagine them as Employee Performance Awards and the like. I actually like that I can have a couple. As in 2 or 3, not 20.

I have no problem with Plants as they have a radius; you can only make the surroundings so green before extra plants become redundant and don't help you. And the fact they have to be watered, so not even in the same post code for comparison.

There are 7 or 8 different posters, not one. One poster all over is Spam, 8 posters mixed and matched between other items is visual interest and decoration. We need more posters too if I'm being honest... More decoration in general. The game is fantastic with allowing so many variations in room builds, that needs to be encouraged and exploited as much as possible.

What I do dislike are 20 bookcases in the training room. Sorry, but that's a Library. I wouldn't mind having a small library in the hospital. Wouldn't mind a big library in the teaching hospital. But it's still a Library and not a Training Room.

A training room with 2 book cases, one of each poster and one of each of the skeleton and the anatomy guy looks good. Maybe a little more. Not really "bonus-ee" though. It would be nice to know that the anatomy guy gave me 5% not 1%. Raise the amount of Kudosh to get him, but make him a worthwhile investment, like an actual reward for putting the time and effort in. Make the bookcases 5% and 10%.

Make these items matter.

People gonna scream "gamey balance" and other assorted electron slurs, but stacking all of these things is what everyone (that doesn't play for asthetics) is doing now to achieve these kinds of numbers and higher already. Non starter for any argument. Raising the bar to get the items and limiting their use pleases both those that want the big bonus and those that want the pretty room.

There's too much ticky tacky single % bull fecal matter in all these bonuses. I'll take a 5%-5% Medicine Cabinet and one in the room over a wall of five 1%-1% any day of the week.

It looks cleaner, makes the items more important and in a game where pathing is really an issue it cuts down on the number of things that get in the doctor and patient pathways.

Cheers..!
Last edited by Doc Savage; Sep 12, 2018 @ 1:36am
zcaalock Sep 12, 2018 @ 1:37am 
easy fix -> remove bonus stacking within 4 block range
mreed2 Sep 12, 2018 @ 1:41am 
If I were the developers, I would implement diminishing returns for multiple items in the same room -- half all values associated with an item for each duplicate seems reasonable. So, the 4th gold star certificate in the same room would cost the same to place, but increase hospital value by 1/16th its normal value, increase room prestige by 1/16th its normal value, and so forth.

That solution won't work for placing items outside of rooms, though, and I suspect that many people would (in a mindless attempt to make the prestige bar for each room go higher, because higher is better!) simply move to spamming different items in all the rooms, and complain that this makes the game less fun because it takes even more time than spamming gold star certificates.

But its worth a try, I think.
Nedrith Sep 12, 2018 @ 1:41am 
Originally posted by wsc150:
Originally posted by Samael:
you don't have to pay anyone to varnish the darn gold certificate frames compared to watering the plants though. I think diminishing returns is the best way to handle it else cap it at one certificate per room but increase both the cost and prestige value of them.

That just means you should be moaning even more about plants, since they require maintenance.

That's what makes me not mind plant spamming. Spam a ton of them and you pay monthly with extra janitor costs. Don't keep up the maintenance and they do nothing.
SmithyD Sep 12, 2018 @ 3:04am 
This is a genuine issue and anyone who think it's working as intended clearly doesn't mind having their rooms look ridiculous. Things like weighing scales and height measurements (not included in the game) should go toward diagnosis and have increased prestige since they're genuinely useful items. Also in any GP's I've ever been in they normally have a sink and a needle bin. As someone said above it'd be nice if each room had more items you'd 'normally' see in real life which all add to both diagnosis/treatment and room prestige.
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Date Posted: Sep 11, 2018 @ 4:43pm
Posts: 39