Two Point Hospital

Two Point Hospital

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PolecatEZ Aug 31, 2018 @ 1:52am
Pro-tips (Possible Spoilers)
I know the first few scenarios are easy peasy, but after hospital #8 or so, the challenge starts to pick up. Leaving this thread here for anyone that wants to contribute.

Here's mine (leaving out some probably obvious ones):

- Research rooms/staff are only necessary in a single hospital in your game. If you need a new type of room with a new scenario, go to your research hospital to research it.

- For the rathunter missions, sorry, vaccination missions, put the game into slow-mo so you won't run out of time.

- If the queues are getting too long in your secondary diagnostics rooms, shut them off temporarily to shake out the tree. This will send patients back to the gp or to another diagnostic room type.

- You can have multiple nurses in the various wards.

- You can premptively send dying patients home. This is a much smaller rep hit than letting them die.
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Showing 1-7 of 7 comments
Delle(DK) Aug 31, 2018 @ 2:08am 
- tip you can train your doctors/nurses 3 times so they become an expert.. this make them faster, and also they become better at their job.If you want the reward of no people dying for a full year then you need good skills. ;-)

- as mentioned above by polecatez then you can assign more people to one room such as the ward and the research room and other rooms as well...actual i like that feature since now you can build a big room and have many patients and employee in one room rather than having example 4-5 rooms that do the same thing.

- you can click on an employee and tell them what rooms they are allowed to work in. example you can select that your doctor should only work in the research room, and ignore alle other jobs even though he have the skill to do so.. this can be handy especially if you have trained your doctors/nurses to be expert in a specific thing so they dont do lower tier jobs. and vise versa with other less qualified doctors/nurses.

- every hospital is different.. Sometimes most patients visit the ward, other times they visit something els.. so look at your data page about diseases and how many you cured and helped, you can also see how good/bad your treatment is so you know what to improve.

- to train a doctor to become an expert, then first train him to level 1.. after that he will level up and now he have to work with his new skill until he get the next star and then you can train him again to level 2 and later on level 3. ( everyone have max 5 skills ).

- often it can be a good idea to make 5 General diagnostic buildings to send peoople out for more digagnostics or treatment... keep em moving so they get though your hospital as fast as possible.

- Walking is wasted time, to think about how far there is the to the staff room when your crew goes to a break.. a tiny staff room in every building is a good idea, and a tiny bathroom.
Kotli Aug 31, 2018 @ 4:15am 
On the placement side of things try to have GP rooms and digagnostics rooms close together so not to much time not wasted by patients walking for miles between them (less chance that they will give up the ghost before cured).

Theres staff overview page for quick staff management you can set up all your room/job assignments here as well as catch any idle staff.
Vavou Aug 31, 2018 @ 4:41am 
Any advice about the ratio Bed/Nurse in common room and the other one on which we can affect various nurses (I don't know the English translation) ?
How many beds can manage one nurse in these rooms ?
TataruTaru Aug 31, 2018 @ 4:42am 
Is it only wards that can have multiple people in it?
PolecatEZ Aug 31, 2018 @ 8:10am 
Originally posted by Vavou:
Any advice about the ratio Bed/Nurse in common room and the other one on which we can affect various nurses (I don't know the English translation) ?
How many beds can manage one nurse in these rooms ?

In a regular ward, I found 5:1 bed:nurse ratio works well. In a fracture ward 4:1 or even 3:1 works ok. I would only run large fracture wards on maps where broken legs are frequent.

Wards and research centers so far.
Ares Aug 31, 2018 @ 8:12am 
Where do you find the option to shut off rooms?
PolecatEZ Aug 31, 2018 @ 8:14am 
You can click on the room (on the floor somewhere) and in the menu with the "Edit" and "Sell" options is another option to "Close". Toggle it closed and it will cause everyone to drop it from their queue.
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Date Posted: Aug 31, 2018 @ 1:52am
Posts: 7