Dying Light 2: Reloaded Edition

Dying Light 2: Reloaded Edition

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Stanos May 15, 2023 @ 2:16am
why the game feels so floaty
i just started to play DL2 after completing all DL1 - and game feels slow and floaty, is it geting better as game progreses or its like forever ?
Originally posted by [-Method Mad-]:
Install the "realistic parkour" mod on the Nexus, this mod removes that floating gameplay feeling.
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Silver Glacier May 15, 2023 @ 2:20am 
The games just like that. The devs who made D1 feel like Mirrors Edge but zombies split due to development disagreements.
Last edited by Silver Glacier; May 15, 2023 @ 2:25am
The author of this thread has indicated that this post answers the original topic.
[-Method Mad-] May 15, 2023 @ 2:24am 
Install the "realistic parkour" mod on the Nexus, this mod removes that floating gameplay feeling.
Nihil May 15, 2023 @ 2:29am 
Yep. Sadly this game is like that. I still think this game is a downgrade compared to DL1
Stanos May 15, 2023 @ 3:43am 
thanks <3 ill try that out
MrX13415 May 17, 2023 @ 10:13am 
The floatiness is somewhat intentional by the devs. Here is a video explaining it.
The main difference compared to DL1 is, that now DL2 uses a realistic value for gravity.
In DL1 the value was twice as big as in real live.
https://www.youtube.com/watch?v=hw-n9vwZ7XE
FluffyPinkDecoyBunny May 17, 2023 @ 4:19pm 
Originally posted by MrX13415:
The floatiness is somewhat intentional by the devs. Here is a video explaining it.
The main difference compared to DL1 is, that now DL2 uses a realistic value for gravity.
In DL1 the value was twice as big as in real live.
https://www.youtube.com/watch?v=hw-n9vwZ7XE

That's a lame explanation. It's a game and trying to claim it's gravity is more like real life isn't necessary because....it's a game. The parkour feels slow and floaty in DL2, it felt quicker and snappier in DL1. I couldn't get used to how slow and floaty I felt in DL2 (also, the gameplay was pretty crap after just playing DL1 so I don't like DL2)

How DL1 plays compared to DL2, if neither game were actually named anything I would think they're taking place on two different worlds or realms with how different they feel simply because of the floatiness of the parkour, like we're on the moon.

Making the claim that Aiden is "super human" and that explains his ability to jump and float through the air is also a stupid explanation. Based on how the story plays out and how pathetic he is in terms of stamina/health/strength when you play as him I wouldn't even think he was "super human" at all, but more of a super wimp.

I guess that's just my take on it.
nothing May 17, 2023 @ 4:39pm 
The parkour and combat in DL2 are a step backwards compared to DL
(DL2 is an okay game and fun, but it pissed people off and rightly so)
I preorder the game and waited a year for them to fix it before playing it and the game still feels off and not right imho) :ExpertQuack:
Baguette May 19, 2023 @ 1:39pm 
As a person who does parkour in real life, Dying Light 1 had a way more realistic feel to parkour. I was actually impressed by how close to reality the first game was (even though it's not completely accurate because that would be impossible.)
Dying light 2 feels slow and like you are running in slow-mo. Jumping on clouds. So I'm not sure about that "gravity is closer to real gravity" in the second one.
Originally posted by Baguette:
As a person who does parkour in real life, Dying Light 1 had a way more realistic feel to parkour. I was actually impressed by how close to reality the first game was (even though it's not completely accurate because that would be impossible.)
Dying light 2 feels slow and like you are running in slow-mo. Jumping on clouds. So I'm not sure about that "gravity is closer to real gravity" in the second one.

It was designed with David Belle:
https://www.youtube.com/watch?v=dNgCP9CG8u8&ab_channel=DyingLight
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Date Posted: May 15, 2023 @ 2:16am
Posts: 9