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I believe OP is asking about the Gear Armor value, where Tank-based pieces grant the highest value, and Nurse-based pieces grant almost no Gear Armor. OP can correct me if I'm wrong though.
I'm not sure what this Gear Armor value represents either, or what benefit it confers.
Besides the benefit, the only thing I can think about is what @shiv said (mitigate damage), but then again I'm on hard, and it really doesn't make much difference in fighting wearing Medic or Tank armor pieces. It will still hurt and either one-hit or two-hit killed by volatile or any of the special infected when hit. In addition for range damage bonus, does this also apply to throwing knives?
Add those values up, subtract from original damage to get received damage.
Not sure if before or after the damage mitigation in percent from armor perks.