Dying Light 2: Reloaded Edition

Dying Light 2: Reloaded Edition

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SPOILERS - General opinion about the game and the Epilogue
I just finished the game and i'm still kinda wondering what the hell did i just witnessed.

Maybe it's about the choices i made through-out the game but a lot didn't make sense for me and feeled rushed.

I just want to share my point of view and see what others thinked of it and discuss about it.


My playthrought choices were mainly done in a way that i would only care about finding Aiden sister, getting help from who had info and flipping off those who would try to screw me over or use me for there personnal cause.
I didn't want to get too involved in this "war" between the PK and the survivors because of course it was bound to get back at us.
We didn't know what was going on in the city and between the people and of course people were going to use us by lying or not saying the whole truth.

Most of the NPC were not memorable, some were even straight up stupid in my opinion but i can give it a pass because i can admit that a zombie apocalypse can alter people behavior (sophie bro comes in mind).
Aiden seemed kinda naive at some times too but i can still give it a pass, he was on his own most of the time so maybe he is less on guard with people and with who to trust or not.

But the ending... wow i was not prepared.

A lot fell flat for me :

1 - Aiden transformation is not badass or scary.
Going inconscious so many times during cutscenes or gameplay was really annoying, and falling on the ground (each time the same way) worked the first time but soon became redundant.
Same for Waltz, i wish the transformation had more impact that we could see on his body or by the pressure felt when he is chasing us or going berserk.
The power up scene for Aiden were fine but could have been much more imo but i found the voice distorsion on point.
NOTHING is mentionned in the epilogue about Aiden transformation. What was it? How will he manage to get around it? It is mentionned that he is "special" but that's it.

2 - The colonel or "the butcher" was such a little piece of my playthrought i'm still wondering if it was because of my choices or because they oversold the story about him.
In my save i spared him but got little to zero information about him. They tell you he is a horrible guy who killed a lot of people but the man is chilling in his fortress and is just a tool for waltz.
I saw him for like 3 min and that's it.

3 - Jack Matt in the epilogue felt so out of place. I sided with him for the radio tower but i ignored his side quest thinking i had done enought for him.
Dude was at least in good terms with me and suddenly he tries to kill me saying i betrayed him.
I legit didn't understand why, maybe i missed something, is it because of Lawan?
His coughing was never explained or used for the story in my playthrought and apparently i saw somewhere on the internet that he was not as good willed as he seemed.
But i will never know because of how the story unfolded for me.

4 - The ending with Aiden sister and Waltz was kind of anticlimatic. I think i missed something because i didn't understand what was the point of letting the missiles getting launched.
Was it because reactivating the facility would provide the equipment to save her but would end in an unstoppable missile launch?
It's still not clear what was the point of keeping Mia alive, was it solely because she was Waltz daughter or because she could have been a key in making a vaccine?



I legit enjoy the game, i just wished the story was a little better and i'm kind of disapointed because it did not live to what they promised us in the trailers or e3 (i'm not even surprised anymore).

Can someone explain some of those points? I love these types of games and the story is still interesting to me as i love this kind of zombie post apo scenario (and i loved the first game).

What was the things that didn't make sense to you?

Sorry for the lenght of this post, my english and possible grammar monstruosity.
Last edited by wildharfang69; Feb 15, 2022 @ 8:18am
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Showing 1-5 of 5 comments
pupi Feb 15, 2022 @ 8:29am 
Me personally think that if they`d move the release of DL2 atleast for a month there could be a possibility to fix all "plot holes" and this story would be fully complete. Unfortunately, as u mentioned before, there are a lot of, idk how do I say that in english, smth like story gaps that should be answered but they arent. I also very like the game as it is right now, was very tilted when finished the game because I wanted more lol and totally agree that with those fixes DL2 would have an insane story. IMO if they added somewhat like from 8 to 10 sentences throughout whole dialog story, which would explain most of the happening questions, I would have given this game 10\10 easily, for now it`s 8-8.5. Sorry for my english
CountDog Feb 15, 2022 @ 8:44am 
Pretty much every scene you mentioned. I share the exact feelings for. There is also the part where Hakon shows up again near the end. So my choice to let him die didn't matter. I chose to let Lawan perish. To save the city. Oh wait Hakon is there to save the day. Also Waltz is like, "by the way Aiden, I'm Mia's dad". And now your not Mia's brother. "remember Aiden".

Also Aiden left the city. But time had been manipulated so he can stay, and finish the rest of to do list.

There is just so much that is poorly executed with the story. There is no way they could repair it. I'm just hoping the DLC's bring better stories. Because so far. Nothing had hit me at all.

If you watch the footage from two years ago. You see a different more faction oriented scene from the colonel. It's makes me wonder how complex the story was originally planning to be? And different. But then the developers had to change course. And switch/change a lot of parts.
wildharfang69 Feb 15, 2022 @ 9:15am 
Originally posted by CountDog:
Pretty much every scene you mentioned. I share the exact feelings for. There is also the part where Hakon shows up again near the end. So my choice to let him die didn't matter. I chose to let Lawan perish. To save the city. Oh wait Hakon is there to save the day. Also Waltz is like, "by the way Aiden, I'm Mia's dad". And now your not Mia's brother. "remember Aiden".

Also Aiden left the city. But time had been manipulated so he can stay, and finish the rest of to do list.

There is just so much that is poorly executed with the story. There is no way they could repair it. I'm just hoping the DLC's bring better stories. Because so far. Nothing had hit me at all.

If you watch the footage from two years ago. You see a different more faction oriented scene from the colonel. It's makes me wonder how complex the story was originally planning to be? And different. But then the developers had to change course. And switch/change a lot of parts.

Hakon plot was also kind of weird now that you mention it because in my save he says that i kinda bulshitted him with the whole " let's get away together "
In fact he was the one to betray and i never let him down throught the story despite his constant allegeance to waltz.

I think they really tried to make an interesting evolving story, maybe more focused on the people rather than the zombi apo details but it clearly failed on the way.

As you also mentionned the more the story went on the more i feeled a lot of choices were not really that impactfull and that they really toned down this announced part of the game and i think it's a shame because there is some good material.

It's like the game want you to feel implicated and at the end (mainly on the epilogue) you realize that it's nothing new or like they said it was gonna be.

It's just ending A or ending B with minor details and i honnestly feeled a bit shocked when i realised that some of the core choices i made were just resolved with white letters on a black background (and a little bugged to top it all).

They clearly scrapped the main plot either it was too ambitious or complex.
Last edited by wildharfang69; Feb 15, 2022 @ 9:16am
Mayo Feb 15, 2022 @ 9:30am 
The mentions to Antizin are really odd when they get sporadically brought up by Anderson and Hakon.

Hakon even says he'll get Antizin for Aiden prior to the finale, then never does anything remotely to that effect.
wildharfang69 Feb 15, 2022 @ 9:40am 
Originally posted by Mayo:
The mentions to Antizin are really odd when they get sporadically brought up by Anderson and Hakon.

Hakon even says he'll get Antizin for Aiden prior to the finale, then never does anything remotely to that effect.

I got to admit that i totally forgot about that.

You're right and i'm still a bit confused about the differences between antizin and inhibitor.

It's been a while since i played the first game but for me what is happening to aiden and waltz is the same thing that happened to Crane but i can tell it's not "exactly" the same thing.

I mean they clearly took inspiration from when you go berserk in the end of first game dlc.
Last edited by wildharfang69; Feb 15, 2022 @ 9:42am
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Date Posted: Feb 15, 2022 @ 8:06am
Posts: 5