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They are especially jarring for widescreen with the display springing in and out like some crazy accordion. That shatters immersion and is lazy of the developers. Lazy because Flawless Widescreen fixes it perfectly with full width cut-scenes - which means Techland could have done this too, but didn't. I seriously recommend Flawless Widescreen for anyone on 21:9 or wider displays.
There was even cutscene which lasted 5 seconds, ended - allowed me to control character for 0.5 seconds, teleported me to other end of city and then started playing another cutscene. They could have easily just chained those together and done the teleportation in background, but apparently this was better way.