Dying Light 2: Reloaded Edition

Dying Light 2: Reloaded Edition

View Stats:
Wak Feb 12, 2022 @ 11:54pm
Ragdoll physics getting fixed when?
Just invested into the grappling skill to throw zombies and bandits into spikes (one of the best ♥♥♥♥♥♥♥♥ things about the first game hands down), was sorely disappointed when zombies just started falling to the ground after hitting the spikes.
< >
Showing 1-9 of 9 comments
Geist Feb 13, 2022 @ 12:02am 
They get stuck on the spikes for me.
Wak Feb 13, 2022 @ 12:08am 
Originally posted by Geist:
They get stuck on the spikes for me.

Happens for me too, just never consistently. Nowhere near as good as dying light 1 did it.
pidzi Feb 13, 2022 @ 12:10am 
Physics are more than good enough. Definitely miles more realistic than Dl1 moon physics lol
Wak Feb 13, 2022 @ 12:14am 
Originally posted by pidzi:
Physics are more than good enough. Definitely miles more realistic than Dl1 moon physics lol

Idk man. No more throwing zombies through windows, no more tossing em into railings and watching em topple over
pidzi Feb 13, 2022 @ 12:15am 
Still easy to do, actually feels rewarding to do, unlike throwing 100kg zombie flying 40 metres wit 1 hand in Dl1 lmao
Capt. Destro Feb 13, 2022 @ 1:35pm 
I installed a mod that made the Physics more DL1-ish. Sad the modding community fixed it before the developers could. Basically the NPC animations were making things really stiff.

Found another thing they removed/messed up.

When using a zombie to break your fall they no longer crumple to the ground/take damage.

I just landed on a zombies head and he stood straight up like I weighed nothing. WTF?


So much for improvements.


AKA Goomba Stomping no longer works like it did in the first game.
Last edited by Capt. Destro; Feb 13, 2022 @ 1:37pm
Wak Feb 14, 2022 @ 2:55pm 
Originally posted by Dix4Dayz:
I installed a mod that made the Physics more DL1-ish. Sad the modding community fixed it before the developers could. Basically the NPC animations were making things really stiff.

Found another thing they removed/messed up.

When using a zombie to break your fall they no longer crumple to the ground/take damage.

I just landed on a zombies head and he stood straight up like I weighed nothing. WTF?


So much for improvements.


AKA Goomba Stomping no longer works like it did in the first game.

Exactly, what I'm saying. It's just less fluid and fun than it was in the first game. Guess people disagree though somehow lmao. The first game you could kick zombies legs out from under them, toss em over stuff, etc.
The animations make things a lot more stiff looking, and I think it's because they went down the RPG route.
BEEP! Feb 14, 2022 @ 2:59pm 
Mods look at nexus
Jork Feb 14, 2022 @ 3:05pm 
Modders saving the day again, cheers
< >
Showing 1-9 of 9 comments
Per page: 1530 50

Date Posted: Feb 12, 2022 @ 11:54pm
Posts: 9