Dying Light 2: Reloaded Edition

Dying Light 2: Reloaded Edition

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What are these terrible reviews
i'm seeing reviews that have 0.5 hours to 2 hours that give it a bad review and saying it is a horrible game or not even close to the first. how is this possible? it took me 2 hours just to enter the city...
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Αναρτήθηκε αρχικά από JimmyTheSaint™:
Αναρτήθηκε αρχικά από Fluffy Bunny of Despair:

I just don't see how you can sit their and claim "Dying Light 2 is an upgrade" without providing any specifics. What exactly did feel more polished to you compared to dying light 1?

JUST LIKE i DONT SEE HOW YOU CAN SIT THERE AND CLAIM "DYING LIGHT IS A DOWNGRADE" WITHOUT PROVIDING ANY SPECIFICS.

You proved my point mate. Thanks for making this easy.
But i provided specifics.

Zombie Density being the biggest one.
In Dying Light 1 i often encountered a massive horde of zombies and had to plan my route beforehand. In DL2 i can just slaughter the few that are around making the area completly safe.

Ragdoll effects feel super disconnected. In DL1 they tumbled down, in dl2 you have that weird disconnect where they have a brief moment levitating before they properly fall down.

All the spike traps have the same issue.

The lightning is so much brighter and vibrant(this purely a personal issue to me) . DL1 brought the proper feeling of that apocalyptic world you are exploring.
Even more troubling that the E3 2018 trailer was way more towards DL1 in its artstyle.
In DL1 the night was so dark you literally had to turn on your flashlight. DL2 is so much brighter. Specially in the dusk period of time. just when the sun is gone and the moonlight is not quit there yet. ( again, this is probably an artistic choice so i just mention it to be here :P)

Flashlight not casting any shadows (drives me nuts) no mater if you have raytracing on or off.

Overall the world it self felt so much more forgiving.
I encountred i think 1 maybe 2 volatiles in the open world just wondering about.
Or the Banshee after the introduction to it in the first mission i barely encountered them.

The Camouflage ability is completly gone.
No weapon throw option.

The combat (even tho i enjoyed the combat more) felt way more save. I can dodge and parry all incoming attacks no matter how many enemies are currently attacking. (which rarely is more than 5 tbh)
Stamina managment is also much more forgiving.

I could now move onto sound effects, partical effects and all the other areas of the game but i think i made my point.
Again tho, i am not claiming its a worse game. I enjoyed both DL1 and DL2.
As a pure parkour sandbox i think DL2 is better, but as a Zombie game its a massive downgrade.
Αναρτήθηκε αρχικά από Hashley Hashbrowns:
Αναρτήθηκε αρχικά από JimmyTheSaint™:

Ok, thats your opinion.

Ill wait for others to give their opinions also, maybe they will have something more to say.
Wouldn't really call it an opinion since a lot of stuff got cut.But it's 5 am. Good night opinion man

LOL I see what you did there.

I offered no opinions, but Im the "opinion man" because you cant back up your opinions. So you have to defect your shortcomings on someone else.

It happens all the time, people with insecurities/pain/unhappiness often project their problems on to others to deflect from their own problems, rather then deal with reality.
Αναρτήθηκε αρχικά από Fluffy Bunny of Despair:
Αναρτήθηκε αρχικά από JimmyTheSaint™:

JUST LIKE i DONT SEE HOW YOU CAN SIT THERE AND CLAIM "DYING LIGHT IS A DOWNGRADE" WITHOUT PROVIDING ANY SPECIFICS.

You proved my point mate. Thanks for making this easy.
But i provided specifics.

Zombie Density being the biggest one.
In Dying Light 1 i often encountered a massive horde of zombies and had to plan my route beforehand. In DL2 i can just slaughter the few that are around making the area completly safe.

Ragdoll effects feel super disconnected. In DL1 they tumbled down, in dl2 you have that weird disconnect where they have a brief moment levitating before they properly fall down.

All the spike traps have the same issue.

The lightning is so much brighter and vibrant(this purely a personal issue to me) . DL1 brought the proper feeling of that apocalyptic world you are exploring.
Even more troubling that the E3 2018 trailer was way more towards DL1 in its artstyle.
In DL1 the night was so dark you literally had to turn on your flashlight. DL2 is so much brighter. Specially in the dusk period of time. just when the sun is gone and the moonlight is not quit there yet. ( again, this is probably an artistic choice so i just mention it to be here :P)

Flashlight not casting any shadows (drives me nuts) no mater if you have raytracing on or off.

Overall the world it self felt so much more forgiving.
I encountred i think 1 maybe 2 volatiles in the open world just wondering about.
Or the Banshee after the introduction to it in the first mission i barely encountered them.

The Camouflage ability is completly gone.
No weapon throw option.

The combat (even tho i enjoyed the combat more) felt way more save. I can dodge and parry all incoming attacks no matter how many enemies are currently attacking. (which rarely is more than 5 tbh)
Stamina managment is also much more forgiving.

I could now move onto sound effects, partical effects and all the other areas of the game but i think i made my point.
Again tho, i am not claiming its a worse game. I enjoyed both DL1 and DL2.
As a pure parkour sandbox i think DL2 is better, but as a Zombie game its a massive downgrade.

Im not going to beak down every point, but I appreciate your opinions.

Agree to disagree on most. The spikes I totally agree with you on.
Αναρτήθηκε αρχικά από JimmyTheSaint™:
Αναρτήθηκε αρχικά από Hashley Hashbrowns:
Wouldn't really call it an opinion since a lot of stuff got cut.But it's 5 am. Good night opinion man

LOL I see what you did there.

I offered no opinions, but Im the "opinion man" because you cant back up your opinions. So you have to defect your shortcomings on someone else.

It happens all the time, people with insecurities/pain/unhappiness often project their problems on to others to deflect from their own problems, rather then deal with reality.

Isn't this what you are doing now? You literally don't read or outright ignore peoples post. Here is an example.

Αναρτήθηκε αρχικά από Fluffy Bunny of Despair:
They changed a lot with Dying Light 2.
The combat feeling, and most of all Density of enemies.
This "issues" can be spotted really quickly so anyone complaining about that i can feel them.

Besides that, some people might just not like it based on the feel or how different it looks compared to the trailer footage they popped on the E3.

The other portion probably just technical issues or trolls.

Αναρτήθηκε αρχικά από Fluffy Bunny of Despair:
Sure you expect me to note every time i make an opinion oriented comment gotcha?

Opinion: Massive downgrades to the dynamic system showen in the E3 ... oh wait ... no sorry. My bad ... teehee ... thats a fact.

Opinion: Missing features like enviromental hazards you can pull down on your enemi... oops ... i did it again ...

Don't get me wrong. I enjoyed my time in the game. Thats why i played it so much. But claiming its an upgrade besides graphical fidelity is just not the case.

While some of the things i deem as a downgrade, like diffculty for instance are certainly subject to my personal opinion.
But if you check out what was promised as features with the game and what we got.. even without considering DL1. (Still looking for that scorpio they showed off)

So yeah, its clearly a downgrade and that does not mean its bad.
But if you don't believe me there are tons of direct comparison videos out there :3

Bunny makes numerous references to what they perceive as downgrades. Then you post this absolute banger.

Αναρτήθηκε αρχικά από JimmyTheSaint™:
Αναρτήθηκε αρχικά από Fluffy Bunny of Despair:

I just don't see how you can sit their and claim "Dying Light 2 is an upgrade" without providing any specifics. What exactly did feel more polished to you compared to dying light 1?

JUST LIKE i DONT SEE HOW YOU CAN SIT THERE AND CLAIM "DYING LIGHT IS A DOWNGRADE" WITHOUT PROVIDING ANY SPECIFICS.

You proved my point mate. Thanks for making this easy.

Can you read or are you just willfully ignorant?
Αναρτήθηκε αρχικά από Nathunder:
i'm seeing reviews that have 0.5 hours to 2 hours that give it a bad review and saying it is a horrible game or not even close to the first. how is this possible? it took me 2 hours just to enter the city...
It goes both ways. I see meme one liner POSITIVE reviews from people with 0.5 to 2 hours played. The review system is a joke.
Αναρτήθηκε αρχικά από JimmyTheSaint™:

Im not going to beak down every point, but I appreciate your opinions.

Agree to disagree on most. The spikes I totally agree with you on.

Ofc you don't :D
Αναρτήθηκε αρχικά από JimmyTheSaint™:
Αναρτήθηκε αρχικά από Fluffy Bunny of Despair:
But i provided specifics.

Zombie Density being the biggest one.
In Dying Light 1 i often encountered a massive horde of zombies and had to plan my route beforehand. In DL2 i can just slaughter the few that are around making the area completly safe.

Ragdoll effects feel super disconnected. In DL1 they tumbled down, in dl2 you have that weird disconnect where they have a brief moment levitating before they properly fall down.

All the spike traps have the same issue.

The lightning is so much brighter and vibrant(this purely a personal issue to me) . DL1 brought the proper feeling of that apocalyptic world you are exploring.
Even more troubling that the E3 2018 trailer was way more towards DL1 in its artstyle.
In DL1 the night was so dark you literally had to turn on your flashlight. DL2 is so much brighter. Specially in the dusk period of time. just when the sun is gone and the moonlight is not quit there yet. ( again, this is probably an artistic choice so i just mention it to be here :P)

Flashlight not casting any shadows (drives me nuts) no mater if you have raytracing on or off.

Overall the world it self felt so much more forgiving.
I encountred i think 1 maybe 2 volatiles in the open world just wondering about.
Or the Banshee after the introduction to it in the first mission i barely encountered them.

The Camouflage ability is completly gone.
No weapon throw option.

The combat (even tho i enjoyed the combat more) felt way more save. I can dodge and parry all incoming attacks no matter how many enemies are currently attacking. (which rarely is more than 5 tbh)
Stamina managment is also much more forgiving.

I could now move onto sound effects, partical effects and all the other areas of the game but i think i made my point.
Again tho, i am not claiming its a worse game. I enjoyed both DL1 and DL2.
As a pure parkour sandbox i think DL2 is better, but as a Zombie game its a massive downgrade.

Im not going to beak down every point, but I appreciate your opinions.

Agree to disagree on most. The spikes I totally agree with you on.
What don't you agree on? Is there a camouflage ability? Can you throw your weapon? The colors aren't more vibrant? Flashlights cast shadows?
Αναρτήθηκε αρχικά από Satan:
Αναρτήθηκε αρχικά από JimmyTheSaint™:

LOL I see what you did there.

I offered no opinions, but Im the "opinion man" because you cant back up your opinions. So you have to defect your shortcomings on someone else.

It happens all the time, people with insecurities/pain/unhappiness often project their problems on to others to deflect from their own problems, rather then deal with reality.

Isn't this what you are doing now? You literally don't read or outright ignore peoples post. Here is an example.

Αναρτήθηκε αρχικά από Fluffy Bunny of Despair:
They changed a lot with Dying Light 2.
The combat feeling, and most of all Density of enemies.
This "issues" can be spotted really quickly so anyone complaining about that i can feel them.

Besides that, some people might just not like it based on the feel or how different it looks compared to the trailer footage they popped on the E3.

The other portion probably just technical issues or trolls.

Αναρτήθηκε αρχικά από Fluffy Bunny of Despair:
Sure you expect me to note every time i make an opinion oriented comment gotcha?

Opinion: Massive downgrades to the dynamic system showen in the E3 ... oh wait ... no sorry. My bad ... teehee ... thats a fact.

Opinion: Missing features like enviromental hazards you can pull down on your enemi... oops ... i did it again ...

Don't get me wrong. I enjoyed my time in the game. Thats why i played it so much. But claiming its an upgrade besides graphical fidelity is just not the case.

While some of the things i deem as a downgrade, like diffculty for instance are certainly subject to my personal opinion.
But if you check out what was promised as features with the game and what we got.. even without considering DL1. (Still looking for that scorpio they showed off)

So yeah, its clearly a downgrade and that does not mean its bad.
But if you don't believe me there are tons of direct comparison videos out there :3

Bunny makes numerous references to what they perceive as downgrades. Then you post this absolute banger.

Αναρτήθηκε αρχικά από JimmyTheSaint™:

JUST LIKE i DONT SEE HOW YOU CAN SIT THERE AND CLAIM "DYING LIGHT IS A DOWNGRADE" WITHOUT PROVIDING ANY SPECIFICS.

You proved my point mate. Thanks for making this easy.

Can you read or are you just willfully ignorant?

Oh shucks, you missed the post right above yours. Yes Im just willfully ignorant. :P
Αναρτήθηκε αρχικά από Tazor:
Αναρτήθηκε αρχικά από JimmyTheSaint™:

Im not going to beak down every point, but I appreciate your opinions.

Agree to disagree on most. The spikes I totally agree with you on.
What don't you agree on? Is there a camouflage ability? Can you throw your weapon? The colors aren't more vibrant? Flashlights cast shadows?

Ahh you see where I see where I said "Im not going to break down every point". Thats where I saved us all a bunch of ♥♥♥♥♥♥♥♥ and arguing that will get us nowhere.
Αναρτήθηκε αρχικά από JimmyTheSaint™:
Αναρτήθηκε αρχικά από Tazor:
What don't you agree on? Is there a camouflage ability? Can you throw your weapon? The colors aren't more vibrant? Flashlights cast shadows?

Ahh you see where I see where I said "Im not going to break down every point". Thats where I saved us all a bunch of ♥♥♥♥♥♥♥♥ and arguing that will get us nowhere.
I don't think you understand the point of a public forum, troll. Blocked.
Αναρτήθηκε αρχικά από Tazor:
Αναρτήθηκε αρχικά από JimmyTheSaint™:

Ahh you see where I see where I said "Im not going to break down every point". Thats where I saved us all a bunch of ♥♥♥♥♥♥♥♥ and arguing that will get us nowhere.
I don't think you understand the point of a public forum, troll. Blocked.

Of course he doesn't, he admitted to being willfully ignorant. He could of course just save us the ♥♥♥♥♥♥♥♥ and arguing by not posting ♥♥♥♥♥♥♥♥ but he's just projecting his own insecurities and sadness on others. Just like he said.
Αναρτήθηκε αρχικά από Tazor:
Αναρτήθηκε αρχικά από JimmyTheSaint™:

Ahh you see where I see where I said "Im not going to break down every point". Thats where I saved us all a bunch of ♥♥♥♥♥♥♥♥ and arguing that will get us nowhere.
I don't think you understand the point of a public forum, troll. Blocked.

Ok Im blocked. Feelings = hurt.
The point was, Im not required to respond to each of your opinions. I can simply agree with one or two and/or disagree with one or two and feel different about the rest. Which I did. You are just trying to take my post out of context so you can play the victim.
Αναρτήθηκε αρχικά από Satan:
Αναρτήθηκε αρχικά από Tazor:
I don't think you understand the point of a public forum, troll. Blocked.

Of course he doesn't, he admitted to being willfully ignorant. He could of course just save us the ♥♥♥♥♥♥♥♥ and arguing by not posting ♥♥♥♥♥♥♥♥ but he's just projecting his own insecurities and sadness on others. Just like he said.

Thats really nice the way you took my literal words and flipped what I said and pretend to use it as a rational argument against me. Well done.

Even more interesting was that I wasnt even speaking to you, when I was commenting on how people take their insecurities and project them on others, but you feel the need to quote me on it.
Τελευταία επεξεργασία από JimmyTheSaint™; 11 Φεβ 2022, 2:29
Αναρτήθηκε αρχικά από JimmyTheSaint™:
Αναρτήθηκε αρχικά από Satan:

Of course he doesn't, he admitted to being willfully ignorant. He could of course just save us the ♥♥♥♥♥♥♥♥ and arguing by not posting ♥♥♥♥♥♥♥♥ but he's just projecting his own insecurities and sadness on others. Just like he said.

Thats really nice the way you took my literal words and flipped what I said and pretend to use it as a rational argument against me. Well done.

Even more interesting was that I wasnt even speaking to you, when I was commenting on how people take their insecurities and project them on others, but you feel the need to quote me on it.

One cannot pretend to make a rational argument. It wouldn't be a rational argument if it's pretend.....

Yes, I like to point out that you are engaging in the very same behavior you admonish. At least in my criticism I presented evidence for it.
Τελευταία επεξεργασία από John Cena; 11 Φεβ 2022, 2:33
Αναρτήθηκε αρχικά από Satan:
Αναρτήθηκε αρχικά από JimmyTheSaint™:

Thats really nice the way you took my literal words and flipped what I said and pretend to use it as a rational argument against me. Well done.

Even more interesting was that I wasnt even speaking to you, when I was commenting on how people take their insecurities and project them on others, but you feel the need to quote me on it.

One cannot pretend to make a rational argument. It wouldn't be a rational argument if it's pretend.....

Yes, I like to point out that you are engaging in the very same behavior you admonish. At least in my criticism I presented evidence for it.

Yes one can not use the words out of one persons mouth against them without pretending it was their own thought. Sorry I didnt explain my comment better.
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