Dying Light 2: Reloaded Edition

Dying Light 2: Reloaded Edition

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KiTKAT Feb 9, 2022 @ 10:09pm
Return the CO-OP progress to all participants.
It became inconvenient to go through the storyline in the cooperative. in DL1, progress was maintained for all participants. DL2 the storyline is not saved for the guests, it is very inconvenient. DL1 was one of the best CO-OP.
DL2 has become common .
Return the CO-OP progress to all participants.
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Showing 1-14 of 14 comments
- Feb 10, 2022 @ 12:19am 
+
How do you solve missing storyline about options and choice which is not made for you but from the co op you are from to your own storyline?
Last edited by ⭐️Good⭐️Game⭐; Feb 10, 2022 @ 12:24am
- Feb 10, 2022 @ 12:26am 
Originally posted by 特里 Terry:
How do you solve missing story line about options and choose which is not made for you but from the co op you are from to your own story line?

Leave the choice as before for the host, in co-op with a friend you can always come to a common agreement, just add saving progress
- Feb 10, 2022 @ 12:37am 
Originally posted by 特里 Terry:
Originally posted by Дядя Богдан:

Leave the choice as before for the host, in co-op with a friend you can always come to a common agreement, just add saving progress
I don't understand.

Sorry for my English, I'm talking about the fact that the choice in quests could still be made by the host, but the progress was still saved for all players
Netsa Feb 10, 2022 @ 12:39am 
Do you guys think there will be a mod or anything for this eventually? I was going to play this with friends, but thinking of just refunding and coming back later if I'm mostly going to be playing solo.
~Lazy_Eggs~ Feb 10, 2022 @ 12:55am 
Originally posted by Netsa:
Do you guys think there will be a mod or anything for this eventually? I was going to play this with friends, but thinking of just refunding and coming back later if I'm mostly going to be playing solo.
Refund, the coop bust was unavoidable for multi ending games.

Or you can try different choices on 2nd playthrough
Netsa Feb 10, 2022 @ 1:01am 
Originally posted by ~Lazy_Eggs~:
Originally posted by Netsa:
Do you guys think there will be a mod or anything for this eventually? I was going to play this with friends, but thinking of just refunding and coming back later if I'm mostly going to be playing solo.
Refund, the coop bust was unavoidable for multi ending games.

Or you can try different choices on 2nd playthrough
Dang.

Not sure I buy multi-ending as an excuse, though. Why can't the players just share the same ending (and by extension, vote to share the same choices)?
Grubbs008 Feb 10, 2022 @ 1:03am 
Originally posted by Netsa:
Originally posted by ~Lazy_Eggs~:
Refund, the coop bust was unavoidable for multi ending games.

Or you can try different choices on 2nd playthrough
Dang.

Not sure I buy multi-ending as an excuse, though. Why can't the players just share the same ending (and by extension, vote to share the same choices)?

Because the devs are lazy. It's quite evident with almost all interiors looking exactly the same.
- Feb 10, 2022 @ 1:08am 
Originally posted by Grubbs008:
Originally posted by Netsa:
Dang.

Not sure I buy multi-ending as an excuse, though. Why can't the players just share the same ending (and by extension, vote to share the same choices)?

Because the devs are lazy. It's quite evident with almost all interiors looking exactly the same.

7 years of development they said 👍
norker77 Feb 10, 2022 @ 2:06am 
No, just No. I like that I am not forced to progress story just because I decide to do coop. This screwed me over so many times in DL 1. I'm happy they made this change (though probably for different reasons).
If you want to coop through the story, just have the same guy host and everything is fine.
zoccsi Feb 10, 2022 @ 2:08am 
+1
Ahriman Feb 10, 2022 @ 2:14am 
I agree. Whenever my buddy doesn't feel like playing anymore for the day I'm basically forced to stop too because my own save is still right after the prologue.
Syn Feb 10, 2022 @ 2:30am 
Originally posted by norker77:
No, just No. I like that I am not forced to progress story just because I decide to do coop. This screwed me over so many times in DL 1. I'm happy they made this change (though probably for different reasons).
If you want to coop through the story, just have the same guy host and everything is fine.
Don't play Co-op then, unless its with a friend you want to progress with. Or if you want to join randoms, join ones behind you in story. Many ways to fix this problem. Also sounds like a preference, because shared progression is much more widely accepted and demanded.
norker77 Feb 10, 2022 @ 7:18am 
Originally posted by Syn:
Originally posted by norker77:
No, just No. I like that I am not forced to progress story just because I decide to do coop. This screwed me over so many times in DL 1. I'm happy they made this change (though probably for different reasons).
If you want to coop through the story, just have the same guy host and everything is fine.
Don't play Co-op then, unless its with a friend you want to progress with. Or if you want to join randoms, join ones behind you in story. Many ways to fix this problem. Also sounds like a preference, because shared progression is much more widely accepted and demanded.

Where are you getting from that shared progression is much more widely accepted and demanded?
Those that scream the loudest aren't necessarily the majority.

And yeah, I was forced to use those workarounds in DL 1, glad I don't have to in DL 2.

I'm certain they won't "flip the switch" to change the way it works, but perhaps a toggle or something. Options are almost allways a good thing.
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Date Posted: Feb 9, 2022 @ 10:09pm
Posts: 14