Dying Light 2: Reloaded Edition

Dying Light 2: Reloaded Edition

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Please note my name, and drop me at the beginning of the raid, please.
I've noticed something in just a small amount of raids. Guys who bypass all the loot, finish the floor very quickly having cleared the floor in record time, and then get mad that they have to wait on you.

I just finished a normal raid. When I say I finished, I was on the rood and it said the game master booted me from the game, and I returned to the area with Jai and Sola. All I did throughout the raid is run from loot to loot as fast as I could, and was still always last to the next elevator, by significant amount of time. Maybe 30 seconds.

Then we get to the roof, and I need to rearrange my inventory for the roof fight, but got no chance. Final battle was started just as I opened my inventory. So I went to a spot that was safe and started to do it again, and was instantly booted.

So let me say this, even having my character set to do max damage, it was taking two hits to kill just one infected, so something is off about being able to breeze through the floors that fast. And they weren't picking up the loot. When I was near, I saw them run right past it, and never even entered a restroom. They did open chests in our path. Speaking of that, I didn't go after a single "secret" chest. Just running as fast as possible to the normal loot in each room we entered on the way to the next elevator.

Something is off, something fishy. I don't really care, but if you are going to use mods that either pick the loot up for you automatically, or make it pointless, and you don't want to wait for those who do need it, just do them a favor and boot them early, or better yet, run solo, or set your online preferences to just your friends, so we don't join you. Just a thought.
Last edited by N7_Shadow; Apr 4 @ 1:45pm
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I'm pretty sure some players already have pretty high reputation with Sola so do as lots of tokens. And that mean they can upgrade your starter weapon to be pretty effective (and as a starter weapon - indestructible) so you don't need critically additional loot in normal Raids.
And we have a Friday today - this is basically weekend. Good players activity = fast games.
Originally posted by Kosevich:
I'm pretty sure some players already have pretty high reputation with Sola so do as lots of tokens. And that mean they can upgrade your starter weapon to be pretty effective (and as a starter weapon - indestructible) so you don't need critically additional loot in normal Raids.
And we have a Friday today - this is basically weekend. Good players activity = fast games.

I thought everything from Sola was for your Campaign? Jai, on the other hand, I've got 35 perk points, and set myself to have maximum damage output. 160% vs the specials and I've got the 90% extra damage if my health is 90% or over.

I've also fully upgraded my weapons (all of them), and have mods purchased from Jai, for them.

So I should be doing maximum damage.
This is what I honestly feel about TR mode at this point (it's ok for you to disagree):

I'm pretty sure no one uses like 89% of what there is on the floors to loot, even if they loot it all. The last floor + roof have all you need. The weapons you can buy from Lobby guys are absolutely unnecessary. Well, maybe when playing solo. Also, like you've said it - most players got enough tokens to have all the good perks, boosts and buffs, so they can just run through floors like it's nothing using a default weapon and SMG looted later on.

I find TR mode lazy and boring. Most times I play, I get carried by some juggernaut guy, or waste time with players who keep dying and make us fail. Solo is even more boring for me. Playing the same floors again and again makes my brain cells die. Soundtrack is annoying, voice lines are bad, characters are masked, no soul madmen, and there's absolutely no goal for them to ride that tower risking their lives... I mean... why should it have any sense for them to do it? IDK... but all about it is so poorly designed and blank, it feels like a plastic cheese with a huge hole in it, leaving thin edges. No idea how someone can enjoy playing it for so much again and again.

How they'll make it something more interesting when it's out of BETA. For now I just can't understand why they've even made it and for who.

First a boring Coliseum, now this. Please, may it NOT have achievement when released. I would hate to complete those.
Originally posted by Dwarf_Bastard:
This is what I honestly feel about TR mode at this point (it's ok for you to disagree):

I'm pretty sure no one uses like 89% of what there is on the floors to loot, even if they loot it all. The last floor + roof have all you need. The weapons you can buy from Lobby guys are absolutely unnecessary. Well, maybe when playing solo. Also, like you've said it - most players got enough tokens to have all the good perks, boosts and buffs, so they can just run through floors like it's nothing using a default weapon and SMG looted later on.

I find TR mode lazy and boring. Most times I play, I get carried by some juggernaut guy, or waste time with players who keep dying and make us fail. Solo is even more boring for me. Playing the same floors again and again makes my brain cells die. Soundtrack is annoying, voice lines are bad, characters are masked, no soul madmen, and there's absolutely no goal for them to ride that tower risking their lives... I mean... why should it have any sense for them to do it? IDK... but all about it is so poorly designed and blank, it feels like a plastic cheese with a huge hole in it, leaving thin edges. No idea how someone can enjoy playing it for so much again and again.

How they'll make it something more interesting when it's out of BETA. For now I just can't understand why they've even made it and for who.

First a boring Coliseum, now this. Please, may it NOT have achievement when released. I would hate to complete those.


For me, the main benefit is the supply box you earn at the end. It's a pretty good incentive to play it once in a while.

They could add more incentives for people to play. Maybe an occasional military tech that you can find, or buy from Sola. They could add more unique/cool looking outfits for your campaign, in Sola's inventory. And make it more buffed, which would incentivize players to do it more often.

They can also create a much more random series of tasks that need to be completed to get through the floors. You are right, the floors become too repetitive. Tower Raid is a great idea, but just needs more work to really shine.
Last edited by N7_Shadow; Apr 5 @ 12:17pm
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