Dying Light 2: Reloaded Edition

Dying Light 2: Reloaded Edition

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Barotrauma 11 DIC 2024 a las 17:50
Update size
The size of the new update is 3.3GB, it patches 59GB. I have 220GB free on my SSD and I simply can't download it, I get insufficient space error. Dude, it's like ARK.
I ended up uninstalling the game and downloading it again :steamfacepalm:
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Sarcasteik 11 DIC 2024 a las 18:58 
Urgh...

It doesn't download more than the 3.3GB. What you see it patching is the game you already have installed.
Barotrauma 11 DIC 2024 a las 21:05 
I know. The patching process unzips the game files to a temporary folder
Última edición por Barotrauma; 11 DIC 2024 a las 21:06
Baron13 12 DIC 2024 a las 1:57 
Validates 64.9Gb then goes into the update, patch is 3.3GB, but it only patches to 45 percentage then stuck at 24.7 GB /53.7 GB what the hell? So annoyed tried a few times, going to uninstall the game totally but won't end up downloading again for awhile.:steamfacepalm:
Última edición por Baron13; 12 DIC 2024 a las 7:13
emp456 13 DIC 2024 a las 3:13 
If it needs to patch 59GB then the update basically touches almost every file from the game. Assets are already like 36GB, general audio is like 11GB (idk if they added some lines there but it would mean it has to patch that also), each specific language is like 9GB more, add touching maps (another 2GB) and it's more or less what it needs to patch in total.

Even changing 1 byte from a file means that Steam makes a copy of the whole file before patching it, verifying and then moving it to overwrite the original file.

And the assets are well divided in this game at multiple files so it must be easier and quicker to patch something unless, as i said, they are touching like every single file even if only 1 byte.

Using Unity, for example, it's normally between 60-75% of the whole game space, while on Unreal Engine it's normally between 90-95% of the whole game space (this is why ARK is specially horrible to patch). It's because how each engine stores assets.

For DL2, it should be easier to patch in general given how this engine stores assets in many multiple files and many times for updating this game we "only" need like 1/4 or 1/3 of the total space of the game in our disks. Except in this last update, for example lol
emp456 13 DIC 2024 a las 3:16 
Publicado originalmente por Baron13:
Validates 64.9Gb then goes into the update, patch is 3.3GB, but it only patches to 45 percentage then stuck at 24.7 GB /53.7 GB what the hell? So annoyed tried a few times, going to uninstall the game totally but won't end up downloading again for awhile.:steamfacepalm:

Yeah, that happens sometimes with Steam's patching system and forces us to uninstall and download the whole game again which it's a pain. But first, you should try to verify installed files and let Steam try to fix it even if partially downloading the game again.
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Publicado el: 11 DIC 2024 a las 17:50
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