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Despite being in doors the ripple effect from rain is on the textures of the floor, beds and people.
Light shimmering or straight up lense flare and light shafts inside buildings or in many other places where it shouldn't be.
Constantly sliding down the roof slopes without any possibility to stand up right.
Getting stuck in random debris without any possibility to get out of them unless putting a considerable effort or hoping to be hit hard by an enemy to get out of there.
Depending on the force and angle of getting hit by Demolishers or Goons you can see below the map or through walls.
So many nerfs to player helping items despite the game being PvE. Not even kidding about this one. They nerfed the boosters and items that reduce zombie damage to High Heavens like it's some game played at E-Sports finals or something.
Random debris breaking up your sprint - happens way too often.
Textures overlapping and fighting over which one to be rendered first.
So much grind.
So many bugs still present.
I paid for the DLC only for a year later to be made free for everyone - very nice.
Second DLC which was promised got delayed a year and then some more only to find out they make it in a standalone game and Dying Light 2 isn't receiving any other DLC.