Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The halloween crossbow has an additional damage boost for enemies scaled by their maximum health but I think Hakon's doesn't.
The normal enemies are fine. I can kill them in one or two hits, which is to be expected since I've grinded to level 6 despite not getting to the Center yet. However, I did notice that bosses have some sort of damage resistance or something. Because regardless of my level or weapon, the amount of damage dealt is the same. My lvl 6 artifact weapon with maxed out modifications does the same amount of damage as a common stopgap machete against bosses.