Dying Light 2: Reloaded Edition

Dying Light 2: Reloaded Edition

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The ammo slots issue
The ammo slots are limited to 12, but there are more than 15 types of ammo, including arrows, bolts, Scorpio ammo, and various gun ammo. So you have to choose which ranged weapon you want to use and avoid picking up ammo that you don’t need. This is very annoying. Please fix this issue.
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Showing 1-3 of 3 comments
Trindalas Mar 3, 2024 @ 3:27pm 
Honestly I wish they would increase the slots for a lot of things, especially ammo, gear items, and currency type items. Clothes and weapons aren’t terrible as long as you sell junk, but I wouldn’t mind more for those too. Gear slots wouldn’t be so bad if gear rewards and picked up items were of the same rarity as the blueprints for them. Especially since I’m at least one case, a quest that rewards orange rarity infected knives, the blueprint level doesn’t even exist and orange rarity of those isn’t something that exists outside that one quest reward to the best of my knowledge since the blueprint can’t be upgraded (another one of my annoyances with this game being certain blueprints not being able to be upgraded such as the Easter egg weapons, infected knives, and a few others)
Redthatsit Mar 3, 2024 @ 4:02pm 
Originally posted by PTT Jacky66666:
The ammo slots are limited to 12, but there are more than 15 types of ammo, including arrows, bolts, Scorpio ammo, and various gun ammo. So you have to choose which ranged weapon you want to use and avoid picking up ammo that you don’t need. This is very annoying. Please fix this issue.
Devs could use this issue to make Far Cry quests to make hunting certain special infected crucial ingredients for storing more weapons,ammo,meds, and explosives via a special craftmaster NPC.
Trindalas Mar 3, 2024 @ 5:49pm 
Originally posted by Redthatsit:
Originally posted by PTT Jacky66666:
The ammo slots are limited to 12, but there are more than 15 types of ammo, including arrows, bolts, Scorpio ammo, and various gun ammo. So you have to choose which ranged weapon you want to use and avoid picking up ammo that you don’t need. This is very annoying. Please fix this issue.
Devs could use this issue to make Far Cry quests to make hunting certain special infected crucial ingredients for storing more weapons,ammo,meds, and explosives via a special craftmaster NPC.
Good idea, I like earning upgrades
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Showing 1-3 of 3 comments
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Date Posted: Mar 3, 2024 @ 3:10pm
Posts: 3