Dying Light 2: Reloaded Edition

Dying Light 2: Reloaded Edition

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RayTracing
I can play this game with RT on, some areas dip below 100 to 80 or less, but not too much less, but the game even at 110 frames feels like it's lagging, or dragging. Having it off, game feels smooth as butter, but I wanna know, is having Ray Tracing on worth it? I really don't think so, cause I've seen comparison videos of, RT vs on or off, and the differences are so small. Ray traced flashlight literally looks the same as if RT isn't even on.
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McREEEEEE Mar 2, 2024 @ 6:54pm 
I mean, objectively RT on vs off in this game makes significant difference. Whether you leave RT on or not is just image preference. I personally find RT off kinda flat because the ambient occlusion isnt as good. Biggest difference imo is shadow. Shadow with RT (even only 1 bounce) is just way more realistic. I cap my frames at 60 and only unlock for whenever I play rank in League so framerate isnt much of a problem for me.

Here's a video comparison. You can prob decide whether you like the RT light bounces effect on the scene or not after watching: https://www.youtube.com/watch?v=lWFBchtnbDM
Last edited by McREEEEEE; Mar 2, 2024 @ 6:58pm
Pungent Mar 2, 2024 @ 11:59pm 
This isn't a PvP game, so whether or not a visual option is "worth it" is entirely up to you and what you find tolerable.

I can't imagine playing this without RT+RTX HDR. Makes the game look so much better while also fixing the overly high black levels, eliminating the need for the half-baked Darker Nights filter, which is trash in comparison due to how it also messes with contrast and saturation.
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Date Posted: Mar 2, 2024 @ 6:42pm
Posts: 2