Dying Light 2: Reloaded Edition

Dying Light 2: Reloaded Edition

Lihat Statistik:
Pilgrim outpost is unnecessarily tedious
Who wants to tab in and out of a browser all day? not me :D
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Trindalas 7 Mar 2024 @ 6:45pm 
Yea I wish they’d just put them in game. I had the same problem with grimoire in destiny 1. If it’s part of the game, put it in the game. Please.
Legion 7 Mar 2024 @ 7:25pm 
That's why I ignore it. Anything that requires me to log into a website and be taken out of the game for any reason has no place in the game itself, and I refuse to give them the graces of additional website traffic.
Winter 7 Mar 2024 @ 8:15pm 
Agreed. It would just be another section in the bounties tab of the menu. What's so hard about that?
Agreed. Feels like superficial grind tracking that you would find in a mobile game rather then a feature. I wish the items were just obtainable through normal gameplay instead of grinding weeklies so that you can get a pair of shoes after a month of bs bounties.
Nathan 8 Mar 2024 @ 2:39am 
Diposting pertama kali oleh Mr. Giggles:
Agreed. Feels like superficial grind tracking that you would find in a mobile game rather then a feature. I wish the items were just obtainable through normal gameplay instead of grinding weeklies so that you can get a pair of shoes after a month of bs bounties.
I mean you probably put the nail on the head, that it is part of the live-servicification of Dying Light, to try as much as possible to drive people into these engagement loops which aren't designed to be fun but simply addictive and exploit human psychological weaknesses-- get people hooked, get people invested, engaged, spend money to ease frustrations and get short bursts of skinnerian random rewards for dopamine hits before frustration and impatience kick back in etc.
The whole concept of pilgrims outpost is tedious. It never really feels fun doing chores just to unlock something.
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Menampilkan 1-6 dari 6 komentar
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Tanggal Diposting: 7 Mar 2024 @ 6:15pm
Postingan: 6