Dying Light 2: Reloaded Edition

Dying Light 2: Reloaded Edition

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Blue light Dec 17, 2023 @ 8:11am
Peacekeepers or survivors?
Which one would you actually think would restore humanity in Villador? I think the peacekeepers but I would like to hear your opinion
Last edited by Blue light; Dec 20, 2023 @ 9:03am
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Showing 1-15 of 19 comments
kaishark Dec 17, 2023 @ 10:41am 
Humanity? Only the survivors...
StopItStepBro Dec 17, 2023 @ 1:24pm 
In game, it's heavily implied that siding with the survivors is the best option for the future of Villador.
Corbent Dec 17, 2023 @ 1:27pm 
My experience with the Bazaar was that they were a bunch of scumbags trying to eff me over and over and needed to go. So I went Peacekeepers but stopped playing shortly after.
light-dan Dec 18, 2023 @ 5:20am 
Originally posted by Corbent:
My experience with the Bazaar was that they were a bunch of scumbags trying to eff me over and over and needed to go. So I went Peacekeepers but stopped playing shortly after.

right? they literally hang you for being ''infected'' and then youre just supposed to forget about that? bad writing imo, but personally i did finish the game and cant say it was worth it.
Devilish Dave Dec 18, 2023 @ 8:42am 
Survivors to me were like those street trash hippies you see in major cities today. They're full of hatred towards the other faction, they're dirty, lack order, not self-dependent. It is almost like they have no desire to stop the zombies, they build their walls and they just want to garden the whole day and ignore the outside world. I didn't like their way of living.

So I went with the peacekeepers, who do help the survivors when they're wounded, there's order, they have plans for the future and ways to fight zombies, they're independent and solve problems as opposed to shoving their head in the dirt and waiting for tings to blow past you. They just seem more reliable than those weed-heads.
Last edited by Devilish Dave; Dec 18, 2023 @ 8:43am
Ivan Dec 18, 2023 @ 10:58am 
Techland really needs to add an additional ending for the peacekeepers that results in a good outcome, even if that requires disposing of Major Matt, also the Nightrunner ending shouldn't be associated with the survivors because they're mostly a bunch of disorganized, incompetent ♥♥♥♥♥♥♥♥♥. The Nightrunners and the PK are the only two factions that have the discipline and organization to actually eliminate the zombie threat and restore society in Villedor. The survivors are probably the equivalent of whiny millennial's who call for change but are incapable or unwilling to do any of the work required to achieve it.
Corbent Dec 18, 2023 @ 11:07am 
Originally posted by Ivan:
Techland really needs to add an additional ending for the peacekeepers that results in a good outcome...

Techland needs new writers urgently. I just decided to give the game another go with two friends that are available and for real. I hate pretty much every character. Some things I bet are funny for whoever wrote them, like the fish guy, but man.
Cthonmon Feb 27, 2024 @ 1:36pm 
Yeah, I went with the PKs. I did not like the way Survivors treated me. I literally cleared out an entire bandit camp for them, saved Sophie's brother, ventured into the night to do so, which I would like to point out they were too cowardly to do themselves, and because I told Aitor his men were killed, suddenly I was a traitor that had to be dealt with? Just felt scummy and I preferred the PKs. They looked better, had more morals, had structure. Just feels like Techland wants you to think Survivors are the good guys because they're the underdogs, ignoring the fact that they're underdogs for a reason.
I3eauLeBoi Feb 27, 2024 @ 1:48pm 
PK's for a neat crossbow.
Trindalas Feb 27, 2024 @ 1:57pm 
Originally posted by I3eauLeBoi:
PK's for a neat crossbow.
This was the main reason i overall sided with PK, because honestly both factions are full of douchebags. once you get rid of Matt, PK seems better for sure though, but even if you split the power and stuff mostly evenly, survivors mostly hate your guts and even some pk hate you even if you overall side with them. its ridiculous, you just cant win (except for that sweet crossbow).
that said, i still didnt want the main hub for survivors to be wiped out for not siding with them, especially since events always have the bounty zombie thing there even if you didnt side with them. stupid stupid stupid.
Big Ma Ma Feb 27, 2024 @ 7:41pm 
The story is a mess and strongly biased towards survivors. From what I’ve observed from the interactions between NPCs, I think siding with PK is the best for the humanity.

The survivors rely heavily on nightrunners to do all the work. They don’t try to recover lost territories, nor they risk themselves to recover lost technologies. They dislike order and hierarchy. They are too disorganized to achieve anything significant for the humanity. PK do this all on their own thanks to the system they maintained.

However, nightrunners will eventually die out due to the scarcity of inhibitors. GRE no longer exists so there’s no way for humanity to produce new batches of inhibitors. Even if the tragedy happened to Frank never occurred, the Survivors is done for once the nightrunners die of old age. No stable source of inhibitors means no new generation of nightrunners. Besides, not everyone and their mother can just have a shot and become a nightrunner. Many people died when they first injected with inhibitors. Only a select few survived and became nightrunners.

On the other hand, PK do all the heavy lifting all by themselves. They risk themselves so the future generations can benefit from the equipment they recovered , and the territory they built. They protect non PKs too as seen at the Canteen and Cauldron Island. What did survivors do when faced with danger? All they do is twiddle their thumbs waiting for superheroes to magically show up and do their bidding, and if that fails, it's every man for himself and run.
Last edited by Big Ma Ma; Feb 29, 2024 @ 3:58am
Dildo_Swaggins_6493 Mar 15, 2024 @ 11:01pm 
Here's how I look at things.

Survivors are basically a communist Party they care for eachother and lookout for one another in the zombie apocalypse and want to Keep Villedor safe from Any Corruption which in turn makes it semi-Corrupt because they kill outsiders alot

PK's are basically Democratic they only respect those who earn it although will always give a new survivor a fair shot at virtually any task. They won't let u leave empty handed and will often give Aiden assistance during his missions whether he sides with them or not. Generally speaking however they are fairly Low Staffed having only a few outposts and guards to pin down to assist Survivors which they do infact do, Peacekeepers also Want the walls of Villedor to be a place of Justice which they openly output. If u steal u get hanged which is barbaric and they aren't shy to kill Children who do this either because if I remember right if you are a thief they kill Ur entire family not just you. Now granted this would deter alot of thieves but that doesn't make it right. So really the question is

Would you rather
A. Republic of No Real Order of things handing supplies to those who may or may not need it with no full sense of justice and a lack of Foresight

B. A power Hungry Militia Who can Protect its people although The Punishment will Never Fit the Crime whilst also being possibly a little bit corrupt on the side.

I usually pick PKs because personally I am not a thief let alone a murderer if you choose to steal knowing the risks that's on you, you can leave the walls to find food and water but at the end of the day u must warn Ur keep
Choosing Survivors always made me feel like I messed up I never felt like they could truly get their foot in the dirt when they needed it almost killing Aiden on the spot and Betraying him once was already proof they weren't exactly the smartest bunch
Trindalas Mar 15, 2024 @ 11:54pm 
Originally posted by Dildo_Swaggins_6493:
Here's how I look at things.

Survivors are basically a communist Party they care for eachother and lookout for one another in the zombie apocalypse and want to Keep Villedor safe from Any Corruption which in turn makes it semi-Corrupt because they kill outsiders alot

PK's are basically Democratic they only respect those who earn it although will always give a new survivor a fair shot at virtually any task. They won't let u leave empty handed and will often give Aiden assistance during his missions whether he sides with them or not. Generally speaking however they are fairly Low Staffed having only a few outposts and guards to pin down to assist Survivors which they do infact do, Peacekeepers also Want the walls of Villedor to be a place of Justice which they openly output. If u steal u get hanged which is barbaric and they aren't shy to kill Children who do this either because if I remember right if you are a thief they kill Ur entire family not just you. Now granted this would deter alot of thieves but that doesn't make it right. So really the question is

Would you rather
A. Republic of No Real Order of things handing supplies to those who may or may not need it with no full sense of justice and a lack of Foresight

B. A power Hungry Militia Who can Protect its people although The Punishment will Never Fit the Crime whilst also being possibly a little bit corrupt on the side.

I usually pick PKs because personally I am not a thief let alone a murderer if you choose to steal knowing the risks that's on you, you can leave the walls to find food and water but at the end of the day u must warn Ur keep
Choosing Survivors always made me feel like I messed up I never felt like they could truly get their foot in the dirt when they needed it almost killing Aiden on the spot and Betraying him once was already proof they weren't exactly the smartest bunch
I honestly believe a lot of the overboard brutality of the PKs was because of Matt. With him gone things should change for the better I think.

I still wish there was a way to get both to work together more and bring everyone together.
Neither, as people stated above both have their good and bad sides, i would actually like to side with Waltz, unfortunately the promise of being able to carve our own world was all a lie
Mistie Mar 16, 2024 @ 11:48am 
PK is more to fight style. Survivors is more for parkour style. But give water only for survivors so you can keep the Bazzar. Because without this place it's sucks.

I give all 7 buildings to survivors only.
Last edited by Mistie; Mar 16, 2024 @ 11:49am
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Date Posted: Dec 17, 2023 @ 8:11am
Posts: 19