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physics\world_params.phx
That's the global gravity setting. Lowering the number (f.e. -15.80665) will have an huge effect on the gameplay.
On the other side you / the DEV have to adjust the parkour or you would fall to death all the time.
Yep, he's so powerful that he can jump and float through the air to make these impossibly long jumps, but when you need to climb a building he becomes winded in a matter of seconds unless you pump yourself full of a lot of drugs.
Makes sense to me!
at the start he's like Strong Guy from marvel, can do amazing things but is also like 3 steps away from dying of a heart attack
How he's infected and "stronger" than a human, but he can't do basic things you'd expect him to be able to do considering he's been a pilgrim for the past 4 years of his life - like being able to sprint.
I tried to play, but controls were slow and slugish, the parkour wasn't responsive in the controls like DL1 was. I didn't have to jump and wonder if I was going to make it or if I was going to overshoot it in DL1 because you didn't float through the air like you do in DL2.
Let us not forget that you couldn't sprint (until you eventually unlock the skill - that doesn't make any sense if you wish to believe that the gravity in the game is like gravity in real life. Why can't you sprint? Why is it locked behind a skill tree?), you had a paltry stamina bar, you can't do many of the hyped up parkour moves until you unlocked them (even though you're some awesome pilgrim that's been traveling between cities for the past 4 years and running/climbing/jumping the whole time).
Sure sounds like he was stronger than a human after he got infected. I mean, wow. I completely failed to see what you're describing.
It's just a game though, right? It shouldn't have some kind of convoluted mess of moves that don't make sense in real life. Like the Vault Kick - you jump off a stunned target and you can literally turn the camera 180 degrees and instantly fly at a guy behind you. I couldn't stop laughing at the stupidity of this move.
I know it's a game and I know about the story line (as crappy as it is) and I understand you have to shoot-up drugs to boost your stamina and health and I know about how the government "took" all the guns and ammo and left the people defenseless in that sense. What I can't get over is how poorly the game felt with controls and basic skills being locked behind skill trees.
I am completely capable of understanding that Aiden and Kyle are completely different people and I can accept that they'd have a different way of handling melee, running, jumping and so on. But to call the game Dying Light with how bad it is, I can not get behind Techland's game decisions and call things acceptable. They're not for my personal experience and I don't expect others like you that may like the game to understand.
If you like it, great, go enjoy it. I'll feel free to bad talk the game in any aspect that sucks when compared to DL1. Even Dead Island and Dead Island - Riptide were better to play than DL2.
Well, rotate jump by 180°, TicTac, spiderman walk on walls and many other parkour moves are physically not possible in real life