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also, what mod did you make?
I guess the .scr file I've edited needs to keep the same file structure as where the original .scr file is located in the main game's .pak file?
2nd part is: get the right tools. I would recommend 7-Zip (portable). Opens *.pak files and with F4 you can open and edit *.scr files on the fly with the Windows Text editor.
Plus a pro Texteditor with a compare option. NPP+ and a Compare Plugin is free to use.
Take the original data0.pak file, make a copy, open it with 7-Zip, delete everything.
Rename it to data2.pak and you have your empty mod to start with.
Drag out the files you want to edit from the original data0.pak file.
Make your changes, and put them into your own created data2.pak with the same file structure (that's important!).
Well, then just load the game, and see if it works.
You'll get a warning message in the main menu, but nothing to worry about.
Nice one to start with.
From data0.pak copy out the scripts\inventory\inventory.scr
Look for Item("Bullet_Arrow", CategoryType_Ammo).
Change this: ArrowAttachProbability(1.0);
Save the file, put it in the pak, take care of the file structure (scripts/inventory).
Done.
Cheers, some very useful there!