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The only scenario I would use DX11 in is if I had an older card that wasnt around when DX12 came out. In that case you would see some performance gains using the older directx.
On a side note, I am still quite annoyed that this game doesnt use ray traced reflections on water, like super annoyed. They couldnt even make it a option?
That's the rough theory, at least. How it's implemented in some games is not good. Division 2 being a prime example. DX12 is a mess in that game.
I find that DX12 improves general frame rate pacing quite a lot in DL2. Higher 1% lows.
Ah.. crappy ol' days.
Nowadays, it is actually preferable to always be up to date with everything, unless there is a hardware-specific issue that leads to drawbacks. Like it is preferable not to use higher dx when your videocard has no support for it originally. Dx incompatibility tends to use "emulation", thus damaging performance.