Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The copy-paste stuff is definitely real to a certain extent. But, I've seen much worse and it's not bad enough to turn me off from the game.
Mostly, I think the game just needs some systems improvements and balancing (with gear and enemy levels).
I think the crafting thing was designed with a 5+ year life cycle for this game in mind. You're not supposed to be able to get fully upgraded stuff after 1 month of playing. I do agree that it feels like a grind though, especially 100 uncommon trophies for the last level of an item? WTF.
otherwise I think the games core foundation is solid and it improves upon the gameplay loop amazingly. parkour and combat are much more fleshed out (whether you wanna believe it or not it just factually is) and the looting has a lot more diverse areas and scenarios to do it including night time gameplay that encourages to sneak or run around in places while its dark out.
all things the 1st game didnt do well. there was no point to go out at night in DL1
overall I think DL2 is a great sequel it just needs some time to be updated to truly shine
so we might get that! Id love to do some renegade stuff even if it isnt a true faction
Not sure where to start here... The parkour is basically pointless becuase you get paraglider anyway... The drop kick instakills anything and anyone. The combat is fine tho, not my main concern, parkour is also alright apart from it being very jittery when climbing, easily sucks you to places you were not sure you'd reach etc....
But the windmills, metro, facilties etc is NOT well made, it's not even a puzzle... It's just tedium...
The armors are pointless, on hard you cant even sell excess so I don't even loot them anymore, the weapons all feel the same, the items not stacking when you upgrade them is so stupid I want to cry, EVERYTHING being upgradeable 100 times is also so stupid... It's an RPG story game, not an endless MMO grind. It's truly a bane of modern games thinking you need to add MMO aspects to EVERY RPG ever made... Sometimes a molotov can just be a molotov.
2. Nearly zero encounter with zombies such as banshee, spitters and suiciders. In DL1 suiciders and spitters were permanent threat.
3. In their gameplay trailer they promised unique experiences and I thought, WOW! players would propably (through their choices) have 10-15 different endings and face consequenses. They also promised 500 hours for main story and other side quests. I finished the game in 122 hours on normal difficulity (including exploring).
4. The quality of many dialogues is very bad, as if they have been written by a bunch of 10 years old children.
5. Navigation system is pure trash. When setting a way point, this one is mostly difficult to find, so opening the map several times is annoying. Besides too much of floating symbols on the screen are cancer for the eyes. DL1 navigation system is ways too much better.
6. No New Game Plus. Broken side quests such as "Black Widow" and "The Living Dead" are not accomplishable.
SUMMARY: If a triple A game does not take at least 100-120 GB space on your hard disc (For example Borderlands 3, Gears 5), then waiting for reviews is strongly recommended, otherwise you would mostly play an "UNFINISHED and BROKEN game such as DL2)
Yeah, I guess I just generally disagree with your assessment of the game. I could recommend finding something you enjoy more and returning in a year or three once a lot of updates have been made.
For me personally, the story was okay, gameplay was average if a bit janky in places, and I have had more fun with modding the game than playing through it. But it's a sign of the times, the last new game I truly enjoyed and played through multiple times was Middle Earth Shadow of War (though even that was marred by microtransactions at launch). Nowadays games either fall completely flat or are just passable, there are hardly any games these days that manage to be anything to write home about, which I think is down to fan expectations, marketing hype, and the whole current state that developers can blame delays and issues on Covid and outline a roadmap to reinstate cut content or polish unfinished systems, which all in all simply brings the game up to a reasonable standard rather than expanding on a strong vanilla experience.
games today i feel so so forgettabul a best or its ther woke in same way or they make the women look bat ff smut bags like this game does..