Dying Light 2: Reloaded Edition

Dying Light 2: Reloaded Edition

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Lamb Sauce Feb 28, 2022 @ 11:42am
The "big" choices (SPOILERS)
TL;DR at the bottom.

So far (got to the point where you have to get Lawan's shoes for some ♥♥♥♥♥♥ up reason) every "big" choice I had to make so far where I basically have to pick a side, it always felt like the devs wrote the story around the peacekeeper route. Whenever I chose survivors, it felt so out of place. Like when you choose to either meet with Aitor or Sophie after freeing Carl, choosing Sophie in that situation wouldn't really make sense at all for Aiden: at that point he knows that Aitor really wants to help him to get to the center and the PKs control the passage to that center, to the very place Aiden is trying to get to find his sister. Why exactly would Aiden choose to go against Aitor's plan and Hakon's advice and help Sophie? She never said that she would help him to get to the center at that point in the story. Besides, most survivors either try to get you killed (Damien and his brother/gang, Dodger to some extent because of Klaus, the Bazaar guards when they shut off the UV light, Herman quite literally choking you on sight for no reason other than approaching Sophie, who BTW knew about Aiden already and so on), or betray/backstab/never trust you (Barney with Birdie shenanigans, Barney again WHEN YOU CHOOSE TO HELP THEM AFTER SAVING CARL because he can't put two and two together and has to quench his bloodlust for killing "traitors").

Also, the whole murder investigation. If you side with the PKs, the whole storyline feels much more coherent and smooth compared to when you choose to side with the survivors. Actually, you can't even really deny helping Aitor in the first place, so you are forced to work for Aitor/Pks here. There's no choice other than agreeing to find the Lazarus one way or another. And story-wise it makes sense, because Aitor offers to help Aiden get to the center here. Why would Aiden say "uh, no, even though helping you would help me finding my sister faster (or at all at that point) I refuse"? It wouldn't make much sense (at least to me). And Sophie, while she says later on in the survivor route that she will "help you get to the center personally", doesn't even do that and instead focuses on her self-instigated war with the PKs, driven by revenge like some bloodthirsty terrorist and telling Aiden over the radio "yeeee, kinda busy killing PKs, can't help you get to the center rn, go through another way (which has been accessible to you even without dragging you into our little war)". I felt really used by her here. Didn't even thank you for your help after blowing up the windmill and saving them from the PKs retaliation, instead after the whole bazaar fight she gets so self absorbed about her becoming the leader of the bazaar from now on and so on. Didn't even lose a single word about Alberto dying for their cause. And doesn't even look shocked or sad after you tell them about it. Like a ♥♥♥♥♥♥♥ psychopath.

Another, really awkward one: the broadcast tower. Why would I give it to Frank, who up until that point hasn't been helping Aiden AT ALL? Drunkard never even believed in Aiden reaching the top, even threatened him because of Lawan doing stupid ♥♥♥♥ on her own accord and constantly told him to ♥♥♥♥ off at every given opportunity. While Jack Matt on the other hand saved us from a renegade trying to finish us off and supports us when looking for the GRE database (contrary to Frank, who just tells us to ♥♥♥♥ off, literally), even promising us to find a GRE doctor for us, whatever it takes. If I wouldn't have been spoiled earlier at that point, I would've followed Jack without a doubt.

Even the quest itself for taking the broadcast tower, which is a pretty big thing story-wise, is led by PKs. The PKs basically show up everywhere in the crucial story parts and support you, contrary to what survivors tell you about them (like "not helping out of the kindness in their hearts/for free/etc" WHICH BTW NO SURVIVOR HAS EVER DONE EITHER because they are too busy not trusting you in the first place). Hell, even AIDEN HIMSELF says that giving the tower to Frank DID NOT help him getting any closer to Mia or her location, which would be an odd choice to make in the first place - even Aiden himself sounds confused about that choice.
Even at the first electrical station these PKs show up and help you without backstabbing you, they aren't even mad if you give the station to the survivors (if they would've attacked or ambushed you after that, then the story of the PK "being bad" would've sold better imo). Lawan's reason for not giving the station to PK? "♥♥♥♥ 'em. They have their own men". Yes Lawan, because an electrical substation has so much to do with "having men". I get that she is trying to say that survivors are ♥♥♥♥ at taking back structures and they desperately need a hero doing it for them all while they sit back, get drunk and rob each other, etc... But still. The writing implicates that PKs are bad and survivors are oppressed and what-not (yet at the same time put people like Barney on the survivor side and Aitor on PK side). Story-wise you have to interact and cooperate with the PK way more to get to your ultimate goal (on your own will or not), which is finding Mia.

I swear, the story-writing is so whack in this game at some points. Like when you meet Sophie on the roof, talk to her, she moves out of the screen, you talk to Barney for not even a minute and suddenly you ask him "uh, where's Sophie?" like Aiden hasn't seen or talked to her a few seconds ago. What the hell man, do twenty different people work on these scenarios and transitions and never talk to each other or what happened here?


TL;DR: Story feels like choosing the PK gives you the most logical and fluent experience, contrary to the survivor path which feels forced just for the sake of having a choice.

Just as an FYI: haven't completed the game myself yet, but got spoiled anyway so spoilers about future events don't matter to me here.
Date Posted: Feb 28, 2022 @ 11:42am
Posts: 0