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Or using the grappling hook to pull yourself from the ground all the way up to the top of a building is how gravity works as well!
I never said it was realistic, I said it was batter and it is, that video shows that, can't do most of that in DL.
The zombie physics and combat feels are much better in DL1.
If you think the combat is better in DL then OK, I guess fighting against humans in DL was so awesome, I must have missed that.
Butterfly simulation, good one, that's almost as good as when people said Doom Eternal was like Mario.
Its funny how even Techland said they ♥♥♥♥♥♥ up in DL but you know better than them.
You can't do most of that in DL, contextual animations, WTF cares.
And to the OP. I just love how a simple benign thread about someone playing stealthily has the ability to bring out all of the d-bags who love to complain about everything in this game. I'm surprised there wasn't a "LOL! Tree's grow on roofs!" comment.
Don't forget the major flaw with the game that cannot be tolerated, the torch its not pretty enough when shining it on walls, people actually started topics about that!
That said in DL2 you also never really need to actually run from anything, I can survive night chases up until level 4 where i need to escape and even then safe zones are abundant.
Techland literally admitted this whole aspect is ♥♥♥♥♥♥ up now in DL2, I suppose this should make it an ultimate argument in your eyes.
Just because you can't play the game like that.
Casual gamer, the fact that you say that says it, I've played more games, owned more consoles and PC's that you will ever play or own over the past 30+ years.
Gate keeping like that is so childish, the only reason we get games that cost hundreds of millions and are ambitious as they are is because of casual gamers spending money so STFU.