Dying Light 2: Reloaded Edition

Dying Light 2: Reloaded Edition

View Stats:
potatos Feb 15, 2022 @ 10:51pm
Can't load save game
I have already sent a support email but I want to put this here incase anyone else knows a fix. I was playing with a friend and we captured a water tower, however I started to lockpick a crate the second he captured it, and when this was done it forced me out of the faction screen, and now this save refuses to load and just gets stuck on the loading screen. Is there any sort of fix for this or am I just gonna have to start a new game? (I have already tried joining a friend, it lets me join, but it dose not let me load the save in singleplayer)
< >
Showing 1-8 of 8 comments
space Feb 15, 2022 @ 10:52pm 
you can try using the backup save

in C:\Users\User\Documents\dying light 2\out\save_backups

move it to [Steam Folder]/userdata/[User ID]/534380/remote/out/
Ghostvenger92 Feb 15, 2022 @ 10:54pm 
so their co-op hotfix didnt really fix it damn, im not joining anyones game til i finish then
potatos Feb 15, 2022 @ 11:22pm 
Originally posted by space:
you can try using the backup save

in C:\Users\User\Documents\dying light 2\out\save_backups

move it to [Steam Folder]/userdata/[User ID]/534380/remote/out/

Alright thank you that sounds good. This may be a dumb question but there are two files there save_main_0, and save_main_1. Do I just move both of these or do I just move 0 (I am assuming this one as I only have one save)
space Feb 15, 2022 @ 11:24pm 
0 is first save you made

1 is second save

did you happen to start a second new game?
Last edited by space; Feb 15, 2022 @ 11:24pm
potatos Feb 15, 2022 @ 11:24pm 
Originally posted by space:
0 is first save you made

1 is second

did you happen to start a second new game?

I did then deleted it to see if I could still start a new game, no idea why it was still there though, thank you, I am hoping this will work.
potatos Feb 15, 2022 @ 11:34pm 
Originally posted by potatos:
Originally posted by space:
0 is first save you made

1 is second

did you happen to start a second new game?

I did then deleted it to see if I could still start a new game, no idea why it was still there though, thank you, I am hoping this will work.

Sadly, it did not fix it, thank you though for this I will have to keep it in mind incase something similar happens again.
[G4N] G4liant Feb 16, 2022 @ 12:32am 
We also had a problem with our coop savegame and had to reload a manual backup.

I converted one of my shoddy powershell scripts to do the job. It compares the last backup save every 5 minutes. If a new version is found it creates a renamed backup with the current timestamp.

Script has to go into the savegame folder inside steam userdata to work.
Copy the code into notepad and save the script as backup script.ps1 or whatever you like, as long you keep the .ps1 ending. You may need to create a dummy file named save_main_0.bak before you run the script for the first time.

End result looks like this:
https://imgur.com/GhpMdN7

X:\Program Files (x86)\Steam\userdata\X\534380\remote\out\save

while($true) { $input = "$PSScriptRoot\save_main_0.sav" $output = "$PSScriptRoot\save_main_0.tmp" $start_time = Get-Date Copy-Item $input -Destination $output if((Get-FileHash -Path "$PSScriptRoot\save_main_0.tmp" -Algorithm SHA256).Hash -ne (Get-FileHash -Path "$PSScriptRoot\save_main_0.bak" -Algorithm SHA256).Hash) { Copy-Item "$PSScriptRoot\save_main_0.tmp" -Destination "$PSScriptRoot\save_main_0.bak" Copy-Item "$PSScriptRoot\save_main_0.bak" -Destination "$PSScriptRoot\$(get-date -f yyyyMMddHHmm)_save_main_0.bak" } Write-Output "Time taken: $((Get-Date).Subtract($start_time).Seconds) second(s)" Start-Sleep -Seconds 300 }
Last edited by [G4N] G4liant; Feb 16, 2022 @ 4:20am
VAN91 Apr 13, 2022 @ 5:02pm 
Originally posted by space:
you can try using the backup save

in C:\Users\User\Documents\dying light 2\out\save_backups

move it to [Steam Folder]/userdata/[User ID]/534380/remote/out/

You saved my ass.
< >
Showing 1-8 of 8 comments
Per page: 1530 50

Date Posted: Feb 15, 2022 @ 10:51pm
Posts: 8