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The 1st game was sooo much more. hoping for some DLC.
so when the DLC stuff comes out the story will probably be quite a bit more fleshed out
Ok no safe zone and I do agree you should be able to get back into the hospital, however both of those things would not add anything to the story, just another safe zone and another dark zone.
How am I missing the point, you say the story is missing things, then you provided two examples that would add nothing to the story.
You also said is a previous post the main story should have been much bigger and then you say in your last post the main story is much larger than I perceive it to be, which one is it?
Sounds like more things you wanted in the game rather than missing elements.
Also you say quest givers, so more side content, that's not really anything to do with the main story. Turning over Waltz's place to the survivors or PK's is not story content.
I still have not heard of the missing elements from the main story, do you actually have any?
How can it be both, the main story is too short but also larger than I perceive it to be, so its both big and small, how does that work, is it like a shadow?
Its the cowards way out, mate its a game, its not that important, plus as I said you kept talking about Waltz's place, how did I know you meant the colonel's place!
There are different endings, I have only got one, In the ending I got it seemed obvious why the place would be abandoned so no big deal, why would you need to turn his place over to anyone after the story has ended anyway, its insignificant and would add nothing to the story.
You just want more side quests, fair enough so do I, difference is I want more because I like the game and not because the story has missing elements. You talk about missing safe zones, that's what you want, the story does not need it.
You do know most people just play the main story in games, any developer would not make a main story that relied on side quests to fill in gaps, side quests give you other things to do and get you more background on the world and characters, they are not there to fill in gaps in the main story.
You seem very committed to this whole safe zone thing, whatever floats your boat but you have given nothing to back up your claims about missing story elements, just what you want. I feel you are likely to say something that will spoil endings of the game which I have yet to see so have fun as I will not be coming back to this topic.