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But yea eventually u get really tired of all the jank sooner or later
techland should try to fix this, make the zombies animations from being hit more dramatic, buff the knockback from impacts.
And when you kill them they do that "power rangers tumble" backwards?
But yeah, they're sponges.
Otherwise, DL1 was the same until like end game. Early game it took most a weapon's durability to kill a single zombie. Mid game was easier, late game you could kill everything with a single hit.
Otherwise, aim for the head. Use environmental hazards, Molotovs are your best friend.
combat in dl1 is getting better with progression and high lvl weapons.. it was the same in dl1
I strongly remember kicking zombies into spikes and off buildings and it was great, but now zombies don't interact with the spikes that are littered throughout the map, they touch them and just fall over and die as opposed to being impaled on them.
Watching zombies fall off buildings is weird too, they kind of freeze up and then start the ragdoll physics just before landing.
i hope that Techland is aware of this and is going to fix this