Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It's not a bad scene just because you feel that you need more of an explanation.
It ruined the beginning for me beacuse right after that scene there was the game's actual title.
It explained itself just fine :) I don't need to be handheld to understand the story. The cop panicked, and felt threatened by what he saw (blood-covered kid, and a blody boy on the ground) and then shot the dad by accident. Being scared/panicked is pretty realistic for a newly trained cop, being by himself and all.
Nah, or yeah if it was in season 1 maybe, because then Max could've just used her rewind time thing, which was all she did in season 1.
Again: it's ok on paper. When I saw the actual scene I couldn't stop laughting at its culmination. Do you really felt dramatic impact?!
Yup :) I actually loved season 2 more than season 1 and BtS, and I were able to connect to the characters a lot more than in previous entries.
I just loved the theme, setting, music and characters a lot more.
Yeah, Jonathan Morali's soundtrack is phenomenal. I even added a lot of the songs to my spotify playlist