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Bir çeviri sorunu bildirin
I wish i were...
Everyone has different feelings about the games that for sure is illustrated here, but I still think most players like both 1 and 2. I, for myself, I love the games because the characters in this universe feel real, in their faults and all.
I do find myself in Max. I am an awkward person, kind of self-conscious and wanna-to-be-friend-with-everyone kind of person while ♥♥♥♥♥♥♥♥ about popular kids. So yeah, Max is a sheep, but she is a believable teenager. At least she represents the kind of teen I was (of course, my choices help build that feeling).
I also relate to Max and Chloe friendship, I recognise in Chloe a friend I had in middle school, she would make us break into the school, run into the fields at night, buy vodka at 13, act like we were some billionaires’ kids in luxury shop to get samples etc… I really felt for their friendship.
I also, just like Max, had a childhood friend with whom I lost contact with while being abroad, leaving her at her worst time (she was dating an abusive prick), and when I came back she was traumatised by what she went through and I did not know how to act around her even though I nostalgically crave for our friendship, just like Max.
On the other hand, both Chloe and Max are still making rash and terrible decisions that we players cannot control, but I always let it be because they are teenagers and Chloe has a lot of baggage. And they make sense as a character.
In Before the Storm, I recognised myself in the younger Chloe more than in Max in LIS, as I went through the loss of a father as well and I still feel bitter about my father’s family cutting ties and my half-brothers being raised with their mum who would keep us apart. So, I totally understand her anger toward Max for never contacting her again and even though Max did not have a choice in the matter of leaving. I also get her need to find a friend again even though it might not be in the best person.
I hated Rachel throughout the whole game though, I really don’t get her, and I sometimes just want to shake her to make her realise how much of a brat she is. But I kind of excused her behaviour as she was going through some ordeal (though breaking the glass table and setting the forest on fire is a bit much for only her dad cheating on her mom (what she believed at the time), but I never went through that so who knows).
Life is Strange 2, resonate a lot with me, because after their father’s traumatic death, both boys stick together. It is something I’ve dreamt of when I was a kid. Later, realising that my half-brothers would never be part of my life anymore, I dreamt of having a baby brother, but my mum’s in vitro with my step-dad never worked. So, I never got my baby brother. So, Life Is Strange 2 is kind of like playing a simulation of that dream, and for my part I love taking care of Daniel and educating him, teasing him and protecting him… So yeah, I don’t feel like strangling Daniel, like not at all.
I also relate a lot with Daniel’s need to know about his mom, as I went through the same things, waiting to be alone at home to go in the attic and found pictures, objects anything related to my father. It is not always easy to ask relatives about a deceased parent when you are young, you want to avoid conflict or hurting their feelings, and sometimes trauma just blocks the words in your throat. Thus, I understand snooping around the house, I did it myself.
I also relate a lot with Sean’s anger toward their mother and bitterness toward their grandparents (I snapped at them several times while playing when they would mention Esteban), I would behave the same if today I had to run to my biological father’s family for help and they would act as they’ve always been there for me. For me, Sean and Daniel’s rash decisions fit their characters and their feeling are legit just like Chloe’s and Max. For me, life is Strange 2 is as good as the 1, not the best game ever, but still a good game. It is still one of my favourite universes, and I can’t wait for the rest of Sean and Daniel’s story.
I might feel too much about these games, and I might see too much as well in them, but LIS games are quite unique I think as they vehiculate a very specific atmosphere and story that really speak to me.
PS: in my first playthrough I got the good ending, so I guess I will never understand the frustration some player went through. I even played the game a second time to stole as much as I could from the shop and I still ended up with the same ending…
you'd crap on a bum's last piece of bread, wouldn't you?
I mean he does can help him, depending on ur choices
Apart from the roadtrip format Daniel and his rng-like behaviour are the biggest problem of the game.
He robs Sean of everything important in a story game: agency to decide and a chance to develop a character. This would have been so much better if Lyla replaced Daniel - but then it would have been a game close to what Life is Strange was about in the previous games but Dontnod had to try and do something different...
Now we are stuck with that little ♥♥♥♥ and can see episode to episode that the theme of education simply does not function, which in turn makes me hate the brother even more.
Why can´t Sean dislike or blame Daniel for destroying his life? Because that is what he did. He was the reason his father got shot, he was the one who killed a cop, he steals a dog only to get it killed.
♥♥♥♥♥♥♥♥ kids! Geze, how dare they act immature and ungrateful!
Well, to paraphrase Ferris Bueller: "If you had access to a superpower that you could use to destroy anything or anybody who made you mad, would you listen to your older brother tell you what to do? Neither would I..."
Expecting Sean to "manage" his brother is a little silly, since Sean knows deep down that Daniel would probably do a Gallagher-to-a-watermelon moment and make his head go all splodey. Good incentive to not tick off little brother with mere rules.
To answer the original question, though, I think the time to strangle Daniel has long since passed. Because, splodey head and all that. And nobody's going to snipe a child with a long-range rifle, not in a game like this. So, Daniel lives and may destroy the world, who knows?