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Shortly after Sean and Daniel leave their camping spot on the cliff (note: I'd be terrified of accidentally rolling off while sleeping), they are barred by a stone blockade (blockade foreshadowing ... HA!).
A. HOW THE HELL did they get to their spot on the cliff in the first place? This path seems to be the only way there, as it's also the one Karen takes later on and she says she's been there before. HOW? Seriously, HOW?
and B. I know the Grand Canyon is deep, but you're not seriously gonna tell me that in this universe it is a bottomless pit? Because it must be or we should have heard a massive crash when all those boulders hit the floor.
But I guess making a nice boom when Daniel blows them up is sufficient for these particular game designers.
Ha! And I don’t even need an umbrella here, the canyon walls are high enough to throw shade on them :3
As I've said all along though, the whole "cop killer" scenario would get beaten in a court of law by even a first year law student. Considering that fails, all the other subsequent actions make no sense whatsoever.
As for jail time, this is a 16 year old kid. Once the murder can't be pinned on him - and it can't - then there's actually not much left. Kicking a shopkeeper who kidnaps you, locks you up with handcuffs and kicks you in the face? That's not going to stick. Being at Merrills? No proof that you possessed, distributed or had anything to do with the drugs and there was no robbery. There's nothing to stick there either. Are they going to claim he can bend steel and break handcuffs from Ep 5? Any competent attorney has him doing time in juvie, probation or probably getting off entirely - if a DA would even dare bring charges.
But let's ignore what I hated about the episode (pretty much everything), and discuss what I loved.
Modern day photo of Chloe and Max
So, yes, obvious fanservice is obvious. I'm glad they tossed that in there cause I would have literally nothing positive to say about this game otherwise, but it makes me wonder how all that plays out in the other canon.
I agree. David was the only highlight of the entire episode and I NEVER thought I would say that about a character I initially hated that much.
It also took me a hot second to realize who he was. (lol)
At first when Sean hugs him and says something like "Hi, David" I thought, "Strange, that they would name another side character that when there is already a very prominent character named David".
And his voice sounded familiar, but he looked so different. Only when he said "she called me step-douche" it made click inside my brain, I audibly gasped and then had a big, fat smile on my face.
He is so incredibly kind and understanding. It makes you sad and happy at the same time.
Though fitting, isn’t it? That the most character development in this entire game comes from a side-character, who appears only once? Ha!
I mean, I can hardly believe that he would leave Joyce, especially after Chloe's death. Right?
Unless they made it canon that Joyce died too after Chloe ...
But what happens if he doesn't show up in Away? I mean he seems like such an integral part of that plot segment ...
And if's he's there anyway, oh no, what bs explanation did they come up with for him to leave Joyce?
on topic: good dissection of this disappointment.
I mentioned the rock in my comments, this is just what you get when the writer does not know how to set up the situation he wants to show. But since this is consistent with the game since the shooting in ep1 we should not have expected something better.
They didn't realise the cops would create such a barrier in such a short time. They're not experienced criminals. Maybe they should have picked another spot on the wall but last time they had to use the power to open it they got caught. They just wanted to resume their journey as fast as possible.
With the rocks at the beginning, I didn't look but I just assumed they came up from the otherside.
But I was extremely pleased to see picture of Chloe and find out who David is too.
I don't buy that David would turn into an Arizona desert hippy though, but that's a whole other issue.
If Sean would have BOTHERED to continue listening to the police radio, he most likely would have known about the blockade. But no, he turned it off, the dumb***.
And no matter if Sean thought the police wouldn't/couldn't create a blockade in such a short amount of time, in whatever way you look at it, it is a completely illogical and stupid decision to choose the official gate. They would have to know that there are at least SOME officers guarding it, so blasting through there comes with much higher risk of capture and death, not to mention exposing Daniel's powers.
Those exact reasons are why they chose a random spot between two guard stations in the first place.
And if Sean wanted the fastest way through, then literally turning left as soon as the wall came into view would have been the choice to make. But no, Sean continues all the way to the gate. And not even once they see the blockade does he veer off to get away. No, like a lamb to the slaughter he continues on towards them, allowing cars to pinch them in from behind.
The amount of stupidity boggles the mind.
The smartest choice would have been to lay low until dark, then pick a random spot, drive real close, blast through and drive away FAST.
But brains isn't their strong suit, so here we are ...
Yeah, the hippy thing is a far shot from what we know of David, but after that much heartache and despair I can indeed see him wanting to go "away" from it all.
This is explained in the game. When you reach the spot of the blockade, or look at it (I forgot which) one of them says 'This wasn't here yesterday'. So, it happened overnight after they arrived, and didn't happen at other times when people reached that spot.
Let's be fair, they just made a very loud escape from a police building. Alarms were going off and everything. There was no way this was ending well. Cops would be out looking for them making searching for another section of the wall to break through a non-option as they'd be found too fast. Laying low has the same problem, as they can't run fast or far enough in that beat up old truck. The "best" option is to drive for the border and hope for the best, seeing as Daniel's powers could let them strong arm their way through if needed. Potential consequences or life decisions afterward mean far less in the face of a rapidly closing window of escape opportunity.
Your suggested endings make a lot more sense. I think that's the ending everyone has expected to be more or less.
You raise a good point.
The reason I could agree with the brothers fleeing instead surrendering in seatle is to protect Daniel with his power from the Gouvernment.
This however seems not to be a valid reason for DontNod. It more looks like the reason for them is that sean does not get imprisionated for killing a cop. Which is not going to happen this way in the real world justice. They have to answer how Sean has killed the Cop and that's not possible to do because he has not. Thought yes I know the american justice is different and they are not that facts, prove and logic based for blaming and jailing people.
I think with the FBI agent in the hospital they had the best chance to explain the things and see what will happen. It hadn't blocked the runaway option if this went the wrong way.