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Ein Übersetzungsproblem melden
I've stated in other posts and I'll state it here again: LiS 2 needed to have more continuing characters. We needed more time with Lyla and Brody from Ep1. Certainly more time with the grandparents. Seriously, nearly a decade of separation between Sean and them warranted more time than we got. Same with the drifters. While I enjoyed Ep 4 well enough ( I viewed it more as a spiritual journey for Sean than anything else), I think it would have been much better if your love interest from Ep 3..if you chose one..could have gone with you. While I didn't mind the changing locations of LiS 2, it needed more ongoing characters to interact with.
Final thought: if there is to be a LiS 3...please, please..stop with the rigid need to follow a 5 episode format. If the story can be told in 3, great..do that. If you need 7 or 10..then do that. A good example of what I mean from LiS 2: if you agree to do the heist, you can, by playing carefully, actually get to the safe without being noticed by either Big Joe or Merrill. All Daniel needed to do was take the safe out quietly, put it on the truck and the guys drive off. They can open it later away from everyone. By rights, they should have succeeded with the heist. But because the plot has to move forward to fit some 5 episode format, it has to fail.
I think it would have been better to have a chance to actually pull off the heist...that would honor the players actions and choices. And if you're not rigidly following some 5 episode format, you'd have the time to show the fallout and ramifications of the heist in the next episode.
So, yeah..either ditch the entire notion of episodic content (preferable) or, if you won't do that, then at least don't limit the story by making it fit some arbitrary number of episodes. The games, and the story, would be better served.