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I've been following S2 games through thick and thin since HoN went f2p and i've started playing it. That is, untill they've announced they sold it to Garena and wanted to focus on their new baby Strife.
Even when they first announced they were working on Strife (while simultaniously claiming they were still in charge of HoN), many of us players tried to tell them that the MOBA market was already oversaturated with MOBAS at that point as anyone and their grandmom made a moba game and there was no way it could have worked.
Ofcourse, they didn't listen and went ahead with Strife; we all know how well that turned out.
But S2 didn't give up so easy; they decided to jump on to another genre which was quickly gaining attention thanks to Smite - the 3rd person moba, which is Savage Ressurection in a nutshell.
Guess what happened? Since by that point anyone and their grandmom made a 3rd person moba game, Savage Resurrection fell flat as well.
Now, they're looking around for another game idea and guess what genious idea they have come up with? Let's make a card game!!! Becouse this idea is so fresh and radical, that surely it will attract a load of people who would like to play a card game made by a small indie company. Right? Right.
Since you've adressed Marc directly in your OP, let me put in a couple of words myself: Marc, remember when you wrote in your Strife post-mortem, how you thought that you knew what the market wanted and you guess that you were wrong?
You're just as wrong now. The market doesn't need yet another rehashed version of a game that is currently popular (Hearthstone in this case), but something new, fresh, exciting or at least an old proven concept with a fresh twist (check out Strafe for instance).
As long as you or whoever else is left at S2 studios will only try to latch on to any game concept currently popular and try to emulate it, your games will continue to fail.
Idk if this will get deleted or not, but it's my honest 2 cents for what is worth. HoN still kicks a**, so thanks for that
https://www.pcgamesn.com/best-pc-card-games
And to think i just used google for this info.
1.) Savage Resurrection has absolutely nothing to do with Smite. It was a 2016 update to the completely original, award winning game we released in 2003 Savage: The Battle for Newerth.
2.) Brawl of Ages is not inspired by Hearthstone in the slightest way. You will soon see this with game play videos. In fact, not only is it unlike Hearthstone, it is unlike any of those games in the link.
I understand your pessimism but I hope you sincerely like what you see in Brawl of Ages. Stick around and check it out.
HoN > DOTA2
which, you are still right that no one alive in clamoring for more tiny variations on that theme, but it does look like another effort to re-mine that pit than an actual card game
HOPE, this game is really nothing like a MOBA (and not a lot like Hearthstone either). I'm curious what you think after you get a chance to play.
However, I have a really hard time feeling positive about this game. The "Clash of Clan/Clash Royal" genre worked on the mobile because it bypasses the restriction of the platform, but on PC i'm afraid it will just feel a bit empty…
I hope I'm wrong and that it will allow you to get funds to maybe do a more succesful Strife successor afterward though! Because STRIFE BEST MOBA!!!
rip?
not to mention it's a whole genre built around copying clash royale...
it's just funny and saddening when something that you were fighting for at the first place will bring you down in the end..