Warhammer 40,000: Inquisitor - Martyr

Warhammer 40,000: Inquisitor - Martyr

View Stats:
Chubbz Oct 12, 2023 @ 5:27pm
Failed to Join Match(Co-op issues)
My brother and I wanted to do a co-op playthrough of this game and with the huge sale on all the dlc's we bought everything and started. First few days were smooth sailing were able to play no problem but since yesterday evening(yesterday morning we were able to play together no problems) we constantly get this "Failed to Join Match" whenever we try to launch a mission. Is this Co-op put together with duct tape and super glue or what is going on?
< >
Showing 1-7 of 7 comments
oeregharcos  [developer] Oct 13, 2023 @ 3:32am 
Originally posted by Chubbz:
My brother and I wanted to do a co-op playthrough of this game and with the huge sale on all the dlc's we bought everything and started. First few days were smooth sailing were able to play no problem but since yesterday evening(yesterday morning we were able to play together no problems) we constantly get this "Failed to Join Match" whenever we try to launch a mission. Is this Co-op put together with duct tape and super glue or what is going on?
hey there, one other thing to try is to go ahead and Right click the ethernet icon in the task bar (bottom right) > open network and internet settings > Ethernet > change adapter options > (right click your currently used connection) > Properties > uncheck "Internet protocol version 6 (TCP/IPv6).
However resort to this only if nothing else works (and revert back the setting if it doesn't help either) since it could possibly cause different network issues. I'm sorry about the trouble with the servers, but I want to ask you to keep civil in these forums, however frustrating this issue is, which I know it is. The above fix had helped a bunch of players with similar issues.
Chubbz Oct 13, 2023 @ 10:41am 
Originally posted by oeregharcos:
Originally posted by Chubbz:
My brother and I wanted to do a co-op playthrough of this game and with the huge sale on all the dlc's we bought everything and started. First few days were smooth sailing were able to play no problem but since yesterday evening(yesterday morning we were able to play together no problems) we constantly get this "Failed to Join Match" whenever we try to launch a mission. Is this Co-op put together with duct tape and super glue or what is going on?
hey there, one other thing to try is to go ahead and Right click the ethernet icon in the task bar (bottom right) > open network and internet settings > Ethernet > change adapter options > (right click your currently used connection) > Properties > uncheck "Internet protocol version 6 (TCP/IPv6).
However resort to this only if nothing else works (and revert back the setting if it doesn't help either) since it could possibly cause different network issues. I'm sorry about the trouble with the servers, but I want to ask you to keep civil in these forums, however frustrating this issue is, which I know it is. The above fix had helped a bunch of players with similar issues.

I felt like my posting of this was perfectly civil. My comments on the other thread were more anger driven yet I feel I didn't "Cross a line". Once again, you're offering a solution for me to tweak and fiddle rather than neocore fix the problem as a whole. As for my posting above unless you find me insinuating the online co-op is very shoddy and poorly built being uncivil well I'm sorry to say but I'm sure there's plenty of people who say worse things about the game. Me personally? I love the game, the writing is fantastic, the gameplay is extremely fun, the progression is amazing and yet what is my major complaint? Not that the game sucks(cause I love the game) but that co-op feels like an afterthought(Evidence such as it not launching with co-op campaign) and it desperately needs some attention and fixing(which developers have stated to other people to "wait it out" or "download a cert file" and now "change your internet settings, it may cause issues so change it back after playing martyr") which I find ludicrous. If it wasn't intended to be worked on and ironed out so these issues don't rear their ugly head then I ask, why even add co-op campaign/co-op void crusade? Not saying I don't appreciate the co-op being added, I just find the implementation extremely poor, and the responses to people asking to fix it just as poor.
oeregharcos  [developer] Oct 17, 2023 @ 4:49am 
Originally posted by Chubbz:
Originally posted by oeregharcos:
hey there, one other thing to try is to go ahead and Right click the ethernet icon in the task bar (bottom right) > open network and internet settings > Ethernet > change adapter options > (right click your currently used connection) > Properties > uncheck "Internet protocol version 6 (TCP/IPv6).
However resort to this only if nothing else works (and revert back the setting if it doesn't help either) since it could possibly cause different network issues. I'm sorry about the trouble with the servers, but I want to ask you to keep civil in these forums, however frustrating this issue is, which I know it is. The above fix had helped a bunch of players with similar issues.

I felt like my posting of this was perfectly civil. My comments on the other thread were more anger driven yet I feel I didn't "Cross a line". Once again, you're offering a solution for me to tweak and fiddle rather than neocore fix the problem as a whole. As for my posting above unless you find me insinuating the online co-op is very shoddy and poorly built being uncivil well I'm sorry to say but I'm sure there's plenty of people who say worse things about the game. Me personally? I love the game, the writing is fantastic, the gameplay is extremely fun, the progression is amazing and yet what is my major complaint? Not that the game sucks(cause I love the game) but that co-op feels like an afterthought(Evidence such as it not launching with co-op campaign) and it desperately needs some attention and fixing(which developers have stated to other people to "wait it out" or "download a cert file" and now "change your internet settings, it may cause issues so change it back after playing martyr") which I find ludicrous. If it wasn't intended to be worked on and ironed out so these issues don't rear their ugly head then I ask, why even add co-op campaign/co-op void crusade? Not saying I don't appreciate the co-op being added, I just find the implementation extremely poor, and the responses to people asking to fix it just as poor.
Hi there, fair assessment. I may have mixed up the threads because reading back this OP I don't think I would've found anything to get hung up on, sorry about that. As per the fixes, you are right this shouldn't be the norm to make changes as deep as I suggested. We have since fixed a couple server related things in our backend system. Has anything improved on your side by any chance?
Chubbz Oct 17, 2023 @ 10:39am 
I haven't tried it for a while. After 3 days of nonstop "failed to connect to match" My brother, friend and I have since given up playing martyr co-op. My friend is playing lords of the fallen, my brother has been playing martyr solo and I moved on to Grim Dawn. I will give it a try and get back to you.

Edit: So my brother and I played together for 2 and a half- 3 hours today and didn't run into a single "Failed to join" message. Thank you for telling me about the fixes to the server and thanks for all the hard work. Sorry for the anger related comments. The reason why I was so mad is seriously cause I love the game so much and have beaten it and grinded the end game on 4 separate playthroughs and was really excited to do it in a co-op setting. Inquisitor Martyr is one of my favorite ARPG's and my first dip into the warhammer 40k universe. One of my playthroughs I seriously just kept googling more info on lore while playing. If there was a mention of something I didn't understand I googled it and read more. Neocore knocked it out of the park as far as engaging fun gameplay, smooth fun progression as well as a kick ass engaging story and it's one that I will continue to pick up over the years. Thank, thank, thank you for making it available to co-op the campaign!!!
Last edited by Chubbz; Oct 17, 2023 @ 12:48pm
Ryuk Oct 18, 2023 @ 12:10pm 
Tryed every Solution, posted in every thread. Nothing works for Multiplayer.
oeregharcos  [developer] Oct 19, 2023 @ 7:37am 
Originally posted by Ryuk:
Tryed every Solution, posted in every thread. Nothing works for Multiplayer.
Hey, how about now? We improved greatly upon server connectivity this morning, you should be good to go again :)
oeregharcos  [developer] Oct 19, 2023 @ 7:38am 
Originally posted by Chubbz:
I haven't tried it for a while. After 3 days of nonstop "failed to connect to match" My brother, friend and I have since given up playing martyr co-op. My friend is playing lords of the fallen, my brother has been playing martyr solo and I moved on to Grim Dawn. I will give it a try and get back to you.

Edit: So my brother and I played together for 2 and a half- 3 hours today and didn't run into a single "Failed to join" message. Thank you for telling me about the fixes to the server and thanks for all the hard work. Sorry for the anger related comments. The reason why I was so mad is seriously cause I love the game so much and have beaten it and grinded the end game on 4 separate playthroughs and was really excited to do it in a co-op setting. Inquisitor Martyr is one of my favorite ARPG's and my first dip into the warhammer 40k universe. One of my playthroughs I seriously just kept googling more info on lore while playing. If there was a mention of something I didn't understand I googled it and read more. Neocore knocked it out of the park as far as engaging fun gameplay, smooth fun progression as well as a kick ass engaging story and it's one that I will continue to pick up over the years. Thank, thank, thank you for making it available to co-op the campaign!!!
Thank you for the nice words, and for giving the game another go after the server issues :)
< >
Showing 1-7 of 7 comments
Per page: 1530 50

Date Posted: Oct 12, 2023 @ 5:27pm
Posts: 7