Warhammer 40,000: Inquisitor - Martyr

Warhammer 40,000: Inquisitor - Martyr

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Filthy Cur Feb 15, 2020 @ 2:05pm
Crit chance and Damage per Enraged token not working?
As the title describes, I do not think these two enchants are working. I have critical chance on a frag grenade, and on a signum, I also have a damage bonus per enraged token on my neural implant. The belt and signum would add nearly 80% critical chance, and that would be in addition to my base 52% critical chance.

The enchants are not applied to the character sheet while in mission, and I don't notice a difference in my crit chance, or damage when I swap the 3 pieces of gear with the Enraged bonuses out for non-Enraged gear.

My purity seal does give me the Enraged tokens on kill as advertised, and I can keep a full stack going all mission long, it's just those additional bonuses that do not seem to be applied to the tokens.

I did some searching around for people with similar problems, and have seen it crop up a few times, but was unable to find any mention of a solution.
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Showing 1-6 of 6 comments
Alan Feb 15, 2020 @ 3:11pm 
I've never seen crit chance per enraged. I've seen crit STRENGTH. You sure that isn't it?

Damage done is definitely working, though it doesn't show on the character sheet.

WIthout 10xEnraged: (822dmg per hit)
https://steamcommunity.com/sharedfiles/filedetails/?id=1998689860

With 10xEnraged: (1183dmg per hit)
https://steamcommunity.com/sharedfiles/filedetails/?id=1998692529
Last edited by Alan; Feb 15, 2020 @ 3:13pm
Filthy Cur Feb 15, 2020 @ 4:13pm 
I've only seen it appear on Archeotech relics, not sure if it's something that can be rolled on normal relics.

https://steamcommunity.com/sharedfiles/filedetails/?id=1998730450


https://steamcommunity.com/sharedfiles/filedetails/?id=1998730378
Alan Feb 15, 2020 @ 4:20pm 
Want!

Anyway, I assume the crit chance is the same as damage, it works but doesn't show on the character sheet.
Filthy Cur Feb 15, 2020 @ 4:26pm 
If both of those CC bonuses are being applied, it would push my CC well over 100%. But, just from watching the damage ticks appear, I still see a lot of white damage numbers popping up. I've been using the heavy bolter too, so plenty of projectile hits to observe.

Edit: I think I know what the problem is, I remembered a bug with some gear enchants that wouldn't apply until swapping the weapon set ,and/or unequip then re-equip your gear to get them to work. Did that, then ran a +10 mission to test, and now nearly every single hit is a crit.

So, it was a bug causing it, just not the bug I was expecting.
Last edited by Filthy Cur; Feb 15, 2020 @ 4:50pm
Alan Feb 15, 2020 @ 4:45pm 
Originally posted by Filthy Cur:
If both of those CC bonuses are being applied, it would push my CC well over 100%. But, just from watching the damage ticks appear, I still see a lot of white damage numbers popping up. I've been using the heavy bolter too, so plenty of projectile hits to observe.
Fair point. Maybe it gets hit by the cap because it's not duration based? Have you tried getting your base crit to 0%, then seeing if the enrage bonus generates crits for you?
Last edited by Alan; Feb 15, 2020 @ 4:46pm
Alan Feb 22, 2020 @ 5:50pm 
Confirmed, crit chance DOES work, but it's capped at 50%. Since most people are already hitting the 50% cap by the time they have this relic enchantment, it's pretty useless. I suppose you could use it to free up OTHER enchant slots, if you wanted to change around a lot of your gear. Of course, if you get enraged tokens from crit, and crit from enraged tokens, you're going to be stuck in an endless loop of suck.
Last edited by Alan; Feb 22, 2020 @ 5:51pm
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Date Posted: Feb 15, 2020 @ 2:05pm
Posts: 6