Warhammer 40,000: Inquisitor - Martyr

Warhammer 40,000: Inquisitor - Martyr

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JustSmile Jan 1, 2023 @ 6:01am
Imperial Knight missions
Are they supposed to make me feel weak and slow? Usually when a game includes a massive warmachine interlude the objective is not to make the player feel dramatically weaker than on their normal character.
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Showing 1-5 of 5 comments
Bilateralrope Jan 1, 2023 @ 6:23am 
Supposed to ?
Who knows.

But that's the result. An ARPG UI simply doesn't work well when you've got to manually target weapons that would work best if they were shooting separate targets. Suggestion: Have the weapons automatically targeting enemies. Especially if the weapons are going after different targets whenever there is more than one within range/firing arc. With a button that switches beam and the single shot option.

A slow turning speed makes targeting enemies behind you annoying. Suggestion: when you take a step, it crushes anyone who is trying to give you a back massage. Or maybe a rear mounted flamer that's also targeting enemies within its arc.

The speed feels slow. But we are zoomed out, so I've got no idea how fast we are actually moving compared to walking around on feet. Making it move faster would be nice, or pack the enemies in tighter so it's a constant slog through them.
JustSmile Jan 1, 2023 @ 6:25am 
One of best parts is that guardsmen with lasguns somehow outrange an Imperial Knight's main armaments.
Last edited by JustSmile; Jan 1, 2023 @ 6:25am
Bilateralrope Jan 1, 2023 @ 7:11am 
I hadn't noticed that detail. Maybe we should have a multi-laser on it, to bring the light of The Emperor to those heretics.

It might not be too hard to build a customization system for it. Each slot having a selection of weapons to choose from.

Oh and you know how you don't get or loot from kills in Knight missions ?
That should get fixed. Then Neocore can put Knight missions into the random mission selection and get some idea of how people feel about any other changes they make by just seeing how many people play them.
Fiveball Jan 1, 2023 @ 1:16pm 
I liked it the first time i played one. After that i cant stand those missions. Seem really tedious. They are probably 70% the reason why i skipped the story arc this season.
Safarel Jan 1, 2023 @ 3:40pm 
Originally posted by JustSmile:
Are they supposed to make me feel weak and slow?
yes, extremely weak and painfully slow, also hilariously fragile that literally 5 cultists with flamethrower could burn you ( while you piloting a knight) very fast

thanks to God Emperor now we can skip campaign and forever forget about this nightmare
Last edited by Safarel; Jan 1, 2023 @ 3:42pm
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Date Posted: Jan 1, 2023 @ 6:01am
Posts: 5