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because imagine what it'll look like.
You have 3 choices:
No Moral
Your Morale
Opposite Morale
You always will have to choose your morale or the no morale option or you will work against your own Build (dont wanna lose 10% warp damage on my warp damage psyker)
But what if those options ♥♥♥♥ up the assignment?
"Oops 0 success and 50% Casualties"
I'd say that if morality needs to be a part of this it should, for one, have the same cost, and then either create the same outcome or have multiple options for either morality.
Did you finish the campaign and choose the same morality side for each choice? and did you select a choice in the screenshot with an icon?
If so, what is your current morality track progress? anything other than 125?
Soo... it's a puritan choice ? oh f*ck...
Yeah :/ see on the morality track? the fire and the fist?
They really need to label that in the priority mission window.
Something, something, that's how strong morals work, etc. :/
Pretty sure they are just rare unless I always luck out and click the choice with no change because I've never seen them and I'm still 125 after a bunch of assignments.
That was the last step of the PA, first tiime for me. The rp is in adequation with the morality.
well, it's called "Morality" not "best chance to suceed in PA". I mean, if you make decisions based on a moral aspect, not a tactical aspect. Killing klosterheim e.g. was in the first place a bad decision. you could have let him live and then kill him after your mission was finished. so you didnt know if your decision was the right way to suceed in your holy mission or not. but the codex of the inquisition told you he needed to die so you killed him. (if you try to imagine the thoughts of the character)
so i am totally supporting the mechanics here in the PA options. If you are loyal as fu** to the emperor you would never sell heretical stuff, even if it would directly bring you to the guy you want to find.