Warhammer 40,000: Inquisitor - Martyr

Warhammer 40,000: Inquisitor - Martyr

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Wait what? green rarity is better than blue?
Why? just whyyyyyyyyyyy? Took me ages to notice this.
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Showing 1-15 of 15 comments
Grim@FU_BARRACUDA Mar 18, 2021 @ 3:43am 
xD
Last edited by Grim@FU_BARRACUDA; Mar 18, 2021 @ 3:44am
SteT Mar 18, 2021 @ 4:31am 
Yeah that was a weird design decision.
red13seto Mar 18, 2021 @ 4:58am 
found a guy on reddit when i asked what was the first game to use the colour system and he said
Poolboy24
8 years ago
Yea not sure, just came to say I can't stand how Guild Wars reverses blue and green, threw me off.
guess this game is not the only one
n00borama Mar 18, 2021 @ 10:33am 
Yeah this has been the reverse in every game I've played. Not too hard to adapt to but I don't understand the decision.
reptiliane Mar 18, 2021 @ 11:42am 
In god eater, purple is lower than blue
eGregious Mar 18, 2021 @ 2:11pm 
Yeah not even just because it's different than expected, but because green - blue - purple has some kind of sense to it in terms of progressing through colour hues.
[BC|(666)Player] Mar 18, 2021 @ 3:10pm 
Diablo 2 used blue for simple magic items and green for set items. IMO set items are superior to magic items, so Martyr isn't the first game to pull this trick. :lunar2019piginablanket:
MasonMarxx Mar 18, 2021 @ 5:04pm 
i'm so glad i'm not the only one XD
Avalon Cherazer Mar 18, 2021 @ 10:04pm 
people not reading the tutorial....its grim dark, thats why
TotallynotaBot Mar 19, 2021 @ 4:19am 
Just to clarify this wasn't a serious complaint thread.I more found it funny that I was binning greens till lvl20 .My brain was just totally blind to the fact that the greens very clearly had more and better stats than blues just due to being used to green,blue purple,orange policy of every other game I played.
General Titmouse Mar 19, 2021 @ 7:21am 
Always throws me for a loop when games use a color system used by many looters and then decided to deviate from the order in which most other games do it. Some games do have green being higher up the totem pole, but I can think of a few that have them near the bottom.
Last edited by General Titmouse; Mar 19, 2021 @ 7:22am
Woolsheep Mar 19, 2021 @ 8:12am 
Originally posted by Avalon Cherazer:
people not reading the tutorial....its grim dark, thats why

I looked for it......and i still did not find it.....WHERE ?

Imperat0r Mar 19, 2021 @ 10:43am 
LOL...
Ye i didnt know that either...
icardias Mar 19, 2021 @ 1:00pm 
Originally posted by Woolsheep:
Originally posted by Avalon Cherazer:
people not reading the tutorial....its grim dark, thats why

I looked for it......and i still did not find it.....WHERE ?

i guess the name is itemization or something like that
Originally posted by Avalon Cherazer:
people not reading the tutorial....its grim dark, thats why

Nothing to do with the tutorial. By this point it is a well established design trope in ARPG's - one that is deeply engrained. Imagine TF2 but the heavy is now using the silhouette of a scout - everyone would expect the scout to be the most vulnerable in terms of hp because it is something we as gamer have been conditioned toward.The fact that game designers didn't realise this is baffling to say the least and points to one of two explanations,
A: It was a unconscious decision by (probably) inexperienced game designers.
B: The game designers consciously went against a well established trope for whatever mad reason.

A I can understand B I can not fathom.
Last edited by 🐈 CAT HUGGER 🐈; Mar 19, 2021 @ 2:35pm
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Date Posted: Mar 18, 2021 @ 3:26am
Posts: 15