Warhammer 40,000: Inquisitor - Martyr

Warhammer 40,000: Inquisitor - Martyr

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XP GRIND XP GRIND XP GRIND
I'm not going to go into discussion with the general public, i wan't a response from the devs.
I always get banned from my own threads, WITHOUT a dev actually responding.

You DO understand that you are losing more players than gaining them due to the INSANE grind to get to max level? I KNOW you'd like to be able to say "look you'll get easily 1000 hours out of this game" Except your game is just repetitive trash.

Your game, unlike most ARPG's Resets the xp amount per level, as opposed to adding to your current Xp pool i.e instead of needing to get to 366000 xp from 288800 in need to get 366000 from scratch. YOU ARE KILLING THE GAME BECAUSE OF THIS.

As other posters have made a point of, IT'S JUST THE ENTIRE RESET OF XP PER LEVEL I AM COMPLAINING ABOUT.
Instead of going from 286000 to 360000, At level 86 i need to go to 0 THEN 360000 xp to level up, let's say i get 1 meme virus per level ( cos thats about the rate) i get 100000xp from intel missions with meme virus AND level 2 uthers tarots ( COS LETS FACE IT THE NEXT GRIND FOR TAROT'S!!!! you get 10 to level up once, then 50, then 100 then 200, JUST SO YOU CAN LEVEL UP A BIT MORE!!!) THEN the rest of the 260000xp is from intel missions that offer 8000xp with my max cards. IF you have max cards, simply put, you DON'T need them anymore.

Your "END GAME" content begins at level 35, so what could you add to ACTUAL end game content?

I'm going to get killed by your fan boi's but i don't care, you NEED to hear this. Feel free to lock this thread after you've answered.
Last edited by oo00RAVEN00oo; Aug 2, 2021 @ 4:58am
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Showing 1-15 of 52 comments
Myrmicus Jul 31, 2021 @ 7:43am 
You know, insults never helped anyone in a discussion.
I'll even say that being rude is the best way to be thrown off any discussion and loose any debate on anything... And maybe, just maybe... you're "banned from your own threads" because you throw vitriol at others instead of... you know... discussing.

I understand the frustration, as I don't like grind either, but if you want to say anything, say it, don't spit it.

Super-XIX Jul 31, 2021 @ 9:15am 
Calm your jets, fella. You're not going to convince anybody of anything, much less the people who made this game, when you're frothing at the mouth.
Serath Jul 31, 2021 @ 1:39pm 
After reading your intonation, it's not exactly a wonder why you keep getting banned. There's a difference between constructive criticism, and just insulting the devs. I'll leave it up to you to figure out which one you fall under, because I can tell you right now, your interpretation of "fan bois" is wrong if this is what you think it is.
Last edited by Serath; Jul 31, 2021 @ 1:43pm
phenir Jul 31, 2021 @ 4:51pm 
Originally posted by oo00RAVEN00oo:
Your game, unlike most ARPG's Resets the xp amount per level, as opposed to adding to your current Xp pool i.e instead of needing to get to 366000 xp from 288800 in need to get 366000 from scratch. YOU ARE KILLING THE GAME BECAUSE OF THIS.
There is functionally no difference between the two other than appearance. There is still a set amount of exp per level you have to earn that increases with each level. An experience curve that doesn't reset accumulated experience on level up could just as easily require you to earn over twice your current experience to reach the next level.
If you want to level faster then there are ways to. Use meme virus, put exp bonus on gear, be in a party, use tarot cards.
tprx Jul 31, 2021 @ 4:55pm 
Try to max level a character in Diablo II. I'm still playing that game from time to time, and I've yet to get a character past level 80...
And btw, I got into WH 40K Martyr because I wanted to play something that ressambled the Necromancer from D2. I'm getting my fix with the Tech-Adept, for sure!
Drake Jul 31, 2021 @ 4:59pm 
That argument over the XP doesn't make sense. The numbers don't mean anything, it's the ratio gained that does. The fact that it comes back to 0 is not an issue, as long as it's taken into account.
Like for example let's say lv 2 is 1000, lv 3 is 4000 and lv 4 is 7000 and you go back to 0 every level up. It's exactly the same as having 1000 for level 2, 5000 for level 3 and 12000 for lv 4 while you keep your xp every level up. The XP most likely is following a curve with a specific function, and they came up with it according to several calculations they made depending on clear speed.
Also what's to say they even want people to reach max level. Max level isn't a given in h&s, remember diablo 1 and 2, getting to 99 wasn't something everyone did. I remember The crazyness of ragnarok online where the levels were the sum of all the previous levels (so basically at lv 98 you were halfway to the end of the xp bar).

The end game at lv 35 also makes me laugh a little. Let's take some big, number 1 h&s, path of exile, where endgame starts around 70... Every day you get posts from players that want the devs to ditch the campaign and start the endame from lv 1 and say they are killing the game because of it.
So the exact opposite of you.

Do you see the irony here ? your view isn't the right one. There is no right one, it's all about feeling a game or not.

So if you want to be heard, stop freaking out, posting angry, structure your stuff and stay calm, you're on a forum, you owe the people reading you the courtesy of doing it.
HEX: SOLO QUEUE Jul 31, 2021 @ 6:13pm 
Originally posted by tprx:
Try to max level a character in Diablo II. I'm still playing that game from time to time, and I've yet to get a character past level 80...
And btw, I got into WH 40K Martyr because I wanted to play something that ressambled the Necromancer from D2. I'm getting my fix with the Tech-Adept, for sure!

This is why I'm still playing as well. I refunded D3 after like 10 minutes when I discovered pet builds were not viable.
tcg Jul 31, 2021 @ 7:15pm 
Originally posted by Lord Avarice:
Originally posted by tprx:
Try to max level a character in Diablo II. I'm still playing that game from time to time, and I've yet to get a character past level 80...
And btw, I got into WH 40K Martyr because I wanted to play something that ressambled the Necromancer from D2. I'm getting my fix with the Tech-Adept, for sure!

This is why I'm still playing as well. I refunded D3 after like 10 minutes when I discovered pet builds were not viable.

What? I don't know about now, but I had a Gargantuan WD, and he was considered top-tier at the time.

Summoner Necros were also top-tier...
Last edited by tcg; Jul 31, 2021 @ 7:15pm
Captain Worthy Aug 1, 2021 @ 2:13am 
I suppose the real end game after you are done leveling up, is to finally get gear which doesn't get replaced by higher level gear soon after.

Fiveball Aug 1, 2021 @ 6:31pm 
I found Karen
Mike Aug 1, 2021 @ 9:18pm 
You can finish your build before lvl 80, may as well roll a new character then at that point the only thing changing is the number on the item. The loot is uninspired, the lvl cap too much of a grind wall. Void crusade needs a perfect run for a decent loot explosion, which is very time consuming to complete properly. Then you bin most of it anyway and craft something in the end for what you want. Would be better for a fast cap to lvl 50 and 2 skill points a lvl, then a loot chase with generous drops to min/max the perfect build at cap. There just isn't enough depth to this game to justify making it such a punish compared to something like PoE who has the content/ depth to justify its grind more convincingly.
StrangeBeast :{ Aug 1, 2021 @ 11:22pm 
I think having different enemy types according to mission difficulty lvl would go some way to alleviate the grind. I personally find it very offputting when a grunt i could 1-shot at normal difficulty suddenly requires entire mags to put down at +8 or so. At the very least give the character models a reskin of some sort rather than just a lazy -99% dmg dealt by the player.
oo00RAVEN00oo Aug 2, 2021 @ 4:40am 
I see a lot of redundant comments, and i see a few relevant comments, either way, I STILL DON'T SEE A DEV COMMENT.......

I'm sorry, did my CAPS hurt your ears. Replying to a comment that says the OP won't respond to you just makes you look more foolish than the OP you accuse of foolishness.

Neocore where are you? I have posted many "bug fixes" on your own forum, you don't respond, i post here at extreme peril to my own self.

Where are you?
oo00RAVEN00oo Aug 2, 2021 @ 5:08am 


Originally posted by Alnajo:
I'll will not complain about the kind of end game in this thread, but I will say in my opinion, as players we requieres a really tons of exp and time to reach lvl 100 to unlock all skill points and being capable of give the maximum performance of the character I play.
Maybe we should not compare this game with others in the bad way and catch what is good in a game of this kind.
At this point, dev's officialy said we will not recieve any big content update for this game, only fixes and patches (maybe more Seasons) so, lets focus on make this game enjoyable for everyone.

Again im reneging on my original comment, but the Grind to you is "Maybe we should not compare this game with others in the bad way and catch what is good in a game of this kind of this game" WHAT IS BEST? The same mission over and over and over and over and over again? sure it's kill 3 targets, sure its stop 4 turrets, sure it's close 3 portals, BUT WHAT IS THE DIFFERENCE.

Your on the same maps, doing the same thing, doing the right thing or wrong to maximise XP (i assure you i'm doing the right thing and the grind is still, not just a hindrance, but unnecessary punishment to the player).

And you all as PVPers, should be backing me up, without new players, your going to be playing the same players with the same tactics, and EVEN PVP becomes the same mundane grind that PVE is.

You can rip into me from one aspect, but you can't rip into me from both.
proba 1 2 3 Aug 2, 2021 @ 6:38am 
I'm not sure if I correctly understand your argument here. Your problem is that the leveling system is slow-paced and your conclusion is that the game loses many players due to this?

First of all, the max level is one of the numerous goals a player can set to achieve in Inquisitor. People are different in what they strive for in games so stating that the game loses its players because of the slow leveling might not be true as there can be several reasons behind this decision. Moreover, just because you are dissatisfied with the current system and you read some comments which are in line with your train of thoughts, it still doesn't represent the opinion of the whole community. This doesn't mean we do not respect the different opinions but we cannot serve everyone's interest at the same time and there were not many comments received on this matter either.

As for the leveling system. while it can be admittedly hard to achieve lvl100, we implemented various consumables and introduced a special stat to ease the joruney to the top. This sytem has been revised a couple times before and if we find an even better approach then we naturally implement it.

The repetitiveness element is something we continuously work on: there are new balance changes which result in the creation of even more creative builds, there are seasonal mechanics and so on. And we keep working on this while listening to the received feedback.

Lastly, telling us that the game is a 'repetitive trash' is not the best way to build up a constructive conversation.
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Date Posted: Jul 31, 2021 @ 7:00am
Posts: 52