Warhammer 40,000: Inquisitor - Martyr

Warhammer 40,000: Inquisitor - Martyr

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Mustang10mm Aug 10, 2020 @ 12:05am
Best Enchantment
So, I just hit 50 - and I'm wondering if +% experience enchantments are as important anymore? Is the loot quality enchantment the best thing to have? Is the loot quantity enchantment important? Any thoughts appreciated - I might be completely wrong and many other things are more important.
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darkkt Aug 10, 2020 @ 5:17am 
+ to the experience gained - important. Somewhere from level 70, the rate of leveling decreases, and from 90th it drops even more.
Quality and quantity - only after level 90 does it make sense.
HFStrauss Aug 10, 2020 @ 8:38am 
From Level 99 to 100 you need about 1 000 000 experience points. That are a lot of mastered void crusades.
:spazwinky:
Mustang10mm Aug 10, 2020 @ 8:45pm 
Thank you both. Would you mind elaborating on what the loot quality bonus is only important so late? It seems like better gear will help me level faster, and at least a few of my things have an experience bonus and the loot quality bonus. Is there something that is "second priority" after the XP bonus that would be better than loot quality bonus to look for? Thanks!
darkkt Aug 11, 2020 @ 8:04am 
The maximum item level is 90th. Before you reach the 90th level, getting the best characteristics is not so important, which is why the bonuses of quantity and quality before - take the place of "damaging".
Since the 90th it is already clear how and how you will chop up herds of enemies, and it is easier to find a place for quality and quantity. I decided to ignore them altogether.

What to look for / do?
Depends on the build, I collect all resistances, deflection, HP regeneration, HP, critical chance and critical damage.
But, most valuable to me, HP for a critical hit.
It turns out healed from the damage of canned food.
However!
My build involves the use of very rapid-fire weapons: autogun and heavy bolter.
For a melee build, I have not yet come up with something sane, capable of passing +10.
I will clarify: not dying from damage reflection.
If that doesn't scare you, look for relic one-handed and two-handed hammers with the legendary: "Stunned enemies explode on kill." True, this is only for the crusader.
it's so much fun that it clears out groups of enemies in a couple of hits. But, be sure to take the tree of protection completely. For one-shot from reflection is reality.

And go to the compendium, write down the psalm-doctrines. Without them, well, nothing.

https://neocoregames.com/en/community/warhammer-40k-inquisitor-martyr-compendium
Mustang10mm Aug 11, 2020 @ 5:09pm 
Thanks!

So focus on damage, with XP bonus as also important.

I'm playing a crusader in sentinel armor, and favor the Multi-Melta and Bolter/Heavy Bolter. I got blueprints for a relic Grav gun, so I made one of those, and it's pretty nice.

I guess I have some enchantments to re-roll. I don't have many socketed things yet, or many codes. Woking on it.
darkkt Aug 11, 2020 @ 10:39pm 
Rather, survival comes first, then damage.

Try assault armor + heavy flamethrower. A huge amount of fun.
Up to +5 can be calm, further more difficult, but also possible.
Last edited by darkkt; Aug 11, 2020 @ 10:40pm
Mustang10mm Aug 12, 2020 @ 4:03am 
I guess I was thinking in terms of "the best defense is a good offense". ;-)

Holy Terra! I tried that combo, and it was very effective! Have to pressure test it at higher difficulties/with better equipment and some Perk tweaks (I'm not anything like optimized for that build, but not too badly off). I have a lot of the Defense tree, so I guess I'll go back and get the rest. Thanks!
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Date Posted: Aug 10, 2020 @ 12:05am
Posts: 7