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Quality and quantity - only after level 90 does it make sense.
Since the 90th it is already clear how and how you will chop up herds of enemies, and it is easier to find a place for quality and quantity. I decided to ignore them altogether.
What to look for / do?
Depends on the build, I collect all resistances, deflection, HP regeneration, HP, critical chance and critical damage.
But, most valuable to me, HP for a critical hit.
It turns out healed from the damage of canned food.
However!
My build involves the use of very rapid-fire weapons: autogun and heavy bolter.
For a melee build, I have not yet come up with something sane, capable of passing +10.
I will clarify: not dying from damage reflection.
If that doesn't scare you, look for relic one-handed and two-handed hammers with the legendary: "Stunned enemies explode on kill." True, this is only for the crusader.
it's so much fun that it clears out groups of enemies in a couple of hits. But, be sure to take the tree of protection completely. For one-shot from reflection is reality.
And go to the compendium, write down the psalm-doctrines. Without them, well, nothing.
https://neocoregames.com/en/community/warhammer-40k-inquisitor-martyr-compendium
So focus on damage, with XP bonus as also important.
I'm playing a crusader in sentinel armor, and favor the Multi-Melta and Bolter/Heavy Bolter. I got blueprints for a relic Grav gun, so I made one of those, and it's pretty nice.
I guess I have some enchantments to re-roll. I don't have many socketed things yet, or many codes. Woking on it.
Try assault armor + heavy flamethrower. A huge amount of fun.
Up to +5 can be calm, further more difficult, but also possible.
Holy Terra! I tried that combo, and it was very effective! Have to pressure test it at higher difficulties/with better equipment and some Perk tweaks (I'm not anything like optimized for that build, but not too badly off). I have a lot of the Defense tree, so I guess I'll go back and get the rest. Thanks!