Warhammer 40,000: Inquisitor - Martyr

Warhammer 40,000: Inquisitor - Martyr

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xXx Jun 27, 2020 @ 9:58am
What should I start with?
Bought the complete bundle pack. What are the differences between Martyr and Prophecy, and which should I start with first?
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Showing 1-13 of 13 comments
Winterson Jun 27, 2020 @ 10:22am 
Martyr is base game and Prophecy is continue of the main story.
TheNameless Jun 27, 2020 @ 10:53am 
you dont have to install both - only one is needed and it makes no difference which one you install. both campain/content are included in both installations.
just install the one with the cooler name and play :-)
webmetalreese Jun 27, 2020 @ 11:12am 
I'm in the same situation so I went with martyr first to run the inquisitor tank. The prophecy is a standalone expansion, so either one is fine. Just scared that once I play proph I won't really like the original.
xXx Jun 27, 2020 @ 11:22am 
So I could have just bought Prophecy without buying Martyr? I'm still not totally understanding this.
Also, when does the expansion content come into play?
Last edited by xXx; Jun 27, 2020 @ 11:23am
Winterson Jun 27, 2020 @ 11:38am 
I bought both, so I can´t tell you about standalone expansion.

But base+expansion divides the story in half.
Kæter Jun 27, 2020 @ 11:43am 
Originally posted by IGG games dot com BEST SITE:
So I could have just bought Prophecy without buying Martyr? I'm still not totally understanding this.
Also, when does the expansion content come into play?
There's a martyr campaign, and a prophecy campaign. If you have both, either of the launchers puts you into the main game. The first 3 classes will get the martyr campaign first, and then just move on to the prophecy campaign after, and the 4th class starts on prophecy campaign, missing out martyr campaigns. Bascially, just fire up the game, pick a psyker, crusader or assassin, and off you go, you won't be missing anything, you'll get the full deal. If you go tech adept, you start later on in the story bascally. You'll get all the same stuff available either way, there's other "open" stuff too apart from the campaigns.
xXx Jun 27, 2020 @ 12:22pm 
Alright thanks. What is the best class though? All info seems to be outdated from 2019. Seems to be changes from patches. Is psyker still the best DPS? Is the crusader still a close second but with more survivability? Also cant find any info on tech adept. Is he good?
Cat_Thulhu Jun 27, 2020 @ 12:50pm 
Originally posted by IGG games dot com BEST SITE:
Alright thanks. What is the best class though? All info seems to be outdated from 2019. Seems to be changes from patches. Is psyker still the best DPS? Is the crusader still a close second but with more survivability? Also cant find any info on tech adept. Is he good?

They are all good. Just pick what you think looks cool, and go from there. Honestly you can make anything work pretty easily on this game.
xXx Jun 27, 2020 @ 2:17pm 
Nice, but I also like fulfilling my autism of having the most powerful thing in any certain field. Like the best DPS or the strongest tank. Its like having the best of something. It just feels good.
Cat_Thulhu Jun 27, 2020 @ 8:46pm 
Originally posted by IGG games dot com BEST SITE:
Nice, but I also like fulfilling my autism of having the most powerful thing in any certain field. Like the best DPS or the strongest tank. Its like having the best of something. It just feels good.

Well Psyker probably has fastest clear speeds. Crusader is most survivable. (Might have changed given the patch that affects Augmented Body II, but I'll see...
kknd Jun 28, 2020 @ 1:32am 
Originally posted by IGG games dot com BEST SITE:
Alright thanks. What is the best class though? All info seems to be outdated from 2019. Seems to be changes from patches. Is psyker still the best DPS? Is the crusader still a close second but with more survivability? Also cant find any info on tech adept. Is he good?
Well here's my opinion on things:
I don't know assassin well enough so you'll need other sources there.

Tech Adept: You have an army of upgradeable murder bots and are too cool to walk. With the new 'regenerates a % of its max hp a second' upgrade this gets out of hand FAST in terms of durability, but still suffers from 'I'll just stand in this corrosive gas cloud until it kills me.' issues sometimes. I'm sure there is an optimal build out there, but the combination of pets to take aggro, deal damage and pretty solid personal ranged weapons (Plasma Chaviler Alpha slows everyone and hits 5 people at once. Beta has a 'murder this guy 25% better' high damage beam and armor breaking built into it's shots.) means that aside from potentially needing to wait a second at the start of a mission to get the army rolling I really enjoy him. I tend to go with 2 Kataphron destroyers for Phosphor/Plasma/Grav fun times, a Kastalan also set up for long range with double Phosphor, then a pack of Combustors with las weaponry (seems to have best mix of dps with long range, but Melta's find armor amusing so take your pick) and one sqaud of 4 (love that perk) of the melee spiders to keep attention. Potentially having double melee (8 psiloi) is better but I really feel like the melee minions suffer on getting up to enemies. Kastalan especially was ho-hum until I got it set to ranged only and it went to down. Kataphron flamer suffers similar 'can't get in range' issues. I'm not optimal since I didn't get the 'if no enemies within 5 yards get more ranged damage' perk to start (Can't recall which it was.) but the whole 'every hit on any of my bots heals me for 1% of my max hp' option might save my life later on.

Crusader:
I've found that building defensively early on lets me swap between ranged and melee or use any weapon I take a liking too pretty effectively. Enough resistance to damage and regen covers for a lot of issues. If you want melee, the perk of the melee subclass is quite good. But Heavy weapons 'more damage for 10 seconds after kills' works with everything.
Melee: Evicerator is literally a two handed chainsaw of death to all and saundry, though melee is melee so even with potentially insane survivability things get rough semi-regularly. Big sweeping attacks clear out anything below a Champion in a swipe or two at +3 (yeah, yeah, 'easy mode' but when you barely have the start of a build...) Plus you have armor busting tools when you need it. (Power hammer and Storm Shield has really helped against literal tanks and demon engines.)
Ranged: Bolter is an unnaturally capable all rounder. It has armor breaking attacks, fleshbane full auto, AoE burst supressing fire and a snipe. No wonder the SoB's and Astarties use them! It's so damn good at dealing with any given problem that I often dont bother pulling out my dedicated 'kill the armor' weapon. Though the heavy bolter (once you get some move speed bonuses) is a thing of beauty now. Noisy, murderously high RoF beauty.

Psycher:
Not gonna lie, the AoE damage you can put out is just obscene. Double rod gives you Witchfire, a fast recharging, heat venting HUGE AoE blast that knocks back/down enemies. Between that, Firestorm and Hemmorage I usually delete 2-3 groups entierly. (Credit to my buffs here.) Meanwhile in the other set I have a staff purely to hold MORE buffs. A cheat death, double damage on first hit on an enemy (cue Witchfire alpha strike) and 30% dodge vs ranged that thanks to runes also give me more damage/speed/regen/supression regen as I prefer? A buff that says 'I don't care about armor', combined with more damage and faster recharge on Witchfire and the other attack that vents heat, along with flat Damage resist, all of these lasting 90 seconds to a use (so always up basically) thanks to the double length of buffs perk and the duration buff rune on them. One last slot on the staff setup (I use pyrokinetic for it's huge aoe and supression damage that sets up for) Crush might as well read 'Target in red supression dies.' when you give it DoT, armor ignore and 'more damage' runes. As in 'base 5k damage before critical hits or buffs are accounted for' single target 'K, thanks die.'

Equally scary is another buff based build I've considered. There's a buff to kinetic damage only, that plus the damage/recharge rate buff and the others, along with double bolt or auto pistols could be amazing.

This is a reminder that all this comes from someone who is NOT at endgame, it is only personal experience.:raven:
Last edited by kknd; Jun 28, 2020 @ 1:38am
Alv1s Jun 28, 2020 @ 1:48am 
yes
xXx Jun 28, 2020 @ 8:37am 
ayyy.. i hope you plan on writing a guide and not just posting all that here
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Date Posted: Jun 27, 2020 @ 9:58am
Posts: 13