Warhammer 40,000: Inquisitor - Martyr

Warhammer 40,000: Inquisitor - Martyr

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Sarn Jun 1, 2020 @ 12:12pm
Confused about the event, what is counted towards skull progress?
Hi there, Im playing this game since a few days and man it's a blast. However going thru campaign and some side missions I have killed plenty of enemies marked as skulls. yet only 6 was actually counted toward my progress.

Why is that? What exactly are the enemies (bosses?) who are counted towards this event?
Originally posted by Th3_0r1g1nal:
There is a chance that any of the elites or villain enemies (Red skulls on minimap) of the chaos factions will spawn as a Skull Procurator.

Best mission is the hunt mission as they always have 3 elites, so higher chance to get them

If you manage to get to a higher level some of the warzone and void crusades are good spawns for them as well
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Th3_0r1g1nal Jun 1, 2020 @ 12:23pm 
There is a chance that any of the elites or villain enemies (Red skulls on minimap) of the chaos factions will spawn as a Skull Procurator.

Best mission is the hunt mission as they always have 3 elites, so higher chance to get them

If you manage to get to a higher level some of the warzone and void crusades are good spawns for them as well
Last edited by Th3_0r1g1nal; Jun 1, 2020 @ 12:23pm
Sarn Jun 1, 2020 @ 12:27pm 
Oh now I get it. There is a chance for them to be spawned, I thought its like every skull enemy is the one but apparently nope. Thx for the insight :)
Mydaiel Jun 1, 2020 @ 12:54pm 
Two of the random spawn villains can also be designated Skull Procurators. Want to say it is the Champion and Sorcerer but not the Aspirant.

I used the Execution Tarot Card to try and get the +2 Villain extra spawns. It helped it go by very fast.

Be forewarned that one of those, the one that makes two copies of himself only count as one even if they all have skull designation. Which also means if he doesn't but his copies do it doesn't count.

Enjoy
Sarn Jun 1, 2020 @ 1:07pm 
I havent payed attention so far but are these enemies somehow marked differently so i can identify them as such? its all new to me and I've seen at least 3 differnt skull marks

EDIT: I am asking coz so far my implant has 0 bonuses so having it on all the time feels like waste of slot. I would rather equip it before the fight if Im certain the enemy is going to give me progress.
Last edited by Sarn; Jun 1, 2020 @ 1:11pm
Mydaiel Jun 1, 2020 @ 3:48pm 
While you wear the Implant when you get in range of Villain/Elite you can actually see the name change if it is indeed a Skull Procurator. I played around with to try and figure out distance but it just seemed to be random.

Sometimes the mini-map would list it as one from way out and other times it seemed I had to get right up on top of it. Not sure if that is more of an internet connection issue than mechanic.

I'll try and keep an eye out more since I choose to keep the Implant after unlocking it completely, not bad actually for the build I am going with.

Peace
PXR5 Jun 2, 2020 @ 12:21am 
I have had the Giant Chaos Spawn versions as Skull Procurator as well.
inovade Jun 2, 2020 @ 5:46am 
i havent encountered much today
what the hell... before server update i can at least get 1 per mission
but now i need to play 4-5 before encountering 1
Metalacil Jun 2, 2020 @ 11:51am 
its 20% chance for an elite to be skull guy. so do missions with lots of them see if tarots may add more elites.
Mara80 Jun 2, 2020 @ 1:32pm 
Chances are too low for anyone working / and or having a family. I played yesterday and today for roundabout 4h and only got 13 skulls so far. Older events (like hideout some months ago) had much higher rates.

Neocore should either add these enemies as permanent enemies to the game or they need a higher spawn rate / longer event. But that's only my personal whining...

Hail to the emperor, burn the heretics.

Before flaming starts, I'm lvl 85 with psalm enhanced grenade laucher, so I do missions in under 5 min...
Last edited by Mara80; Jun 2, 2020 @ 1:35pm
Tanglebones Jun 2, 2020 @ 1:43pm 
40 hours played. 8 skulls. I've been targeting every system / planet I can. The drop rate is borked.
Tanglebones Jun 2, 2020 @ 7:23pm 
Another 5 hours. Tried warzones as suggested by another player. Still stuck at 8 skulls. F*ck this event.
JumpyJump Jun 2, 2020 @ 8:45pm 
Also coming to gripe about the spawn rate. I've put probably ~18 hours into the game since the event started, optimizing runs about half way through that to be as fast as possible with the potential for more villains....33 Skull Procurators. To even make this thing a replacement for current high level gear, I'm looking at easily another 16 hours.

The spawn rate would be less of an issue too if the event weren't so lazy. Seriously. Doing level 70 missions to crank through them as fast as possible to maybe see a thing you've slain 4.2 billion times since the game's release is incredibly unfun. I could instead be at least semi-challenging myself with higher level missions, but logistically the way it's designed, that makes no sense and bottomfeeding is the only answer. All to just see the same mob with a different name.

I guess? I appreciate the logic of what CAN BE a Skull Procurator as a 40k fan. Generally no Chaos unit with psychic powers or a daemon of Nurgle. But that's really limited the potential spawn pool to the point it's frustrating. It's demoralizing to run 5 mindless missions you don't care about back to back and not make any progress.

I'm not saying it's more of an original idea, but if you'd at least made all villains Skull Procurators, the spawn rate would be better. As it is, I'm nearly in a trance burning through completely trivial missions just to get it over with. And I'm only 1/3rd of the way there.
Last edited by JumpyJump; Jun 2, 2020 @ 8:55pm
Greyhound Jun 3, 2020 @ 1:36am 
Yea, spawn rate is horrible. I came back to play the game after 2 years, I should update my character item's as with my suboptimal char I clear missions in 15-30 minutes.
I'm at 14/100 after 20-30 chaos faction mission. At this rate I would have to grind just this event about 5-6 hours for a week at least.
Neocore please, boost the spawn rate or halve the required skull to 50!

edit: Not 20-30 Chaos faction, just missions (various factions) altoghether.
Last edited by Greyhound; Jun 3, 2020 @ 3:59am
Graek Jun 3, 2020 @ 2:08am 
Originally posted by Inovade:
i havent encountered much today
what the hell... before server update i can at least get 1 per mission
but now i need to play 4-5 before encountering 1

This!

Before the last server update, the droprate was 2-3 Skulls / hour for me.
Now i'm happy to get 4 Skulls per day.

With this drop rate it is not possible for me to finish the event successfully. :/

-edit- They have extended the time for the event.

Originally posted by proba 1 2 3:
Due to the recent server issues we decided to prolong the event with one week. This is official and although the deadline is not yet updated in the game it won't end until the 18th of June.

-edit2- Mh, it seems it was only bad luck.

1 hour = 7 Skulls

The world is ok again! :steamhappy:
Last edited by Graek; Jun 3, 2020 @ 9:58am
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Date Posted: Jun 1, 2020 @ 12:12pm
Posts: 14