Warhammer 40,000: Inquisitor - Martyr

Warhammer 40,000: Inquisitor - Martyr

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GIJeff May 23, 2020 @ 5:17pm
a little too easy?
im up to level 26 i think and i like the game a lot but i dont find it very challenging. on the standard difficulty you dont have to try at all. upping the difficulty level a few notches helps but then i sometimes run into an elite that i can barely even damage. am i missing something?
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Showing 1-13 of 13 comments
phenir May 23, 2020 @ 5:30pm 
Non campaign missions let you apply tarrot cards to the mission which gives the enemies buffs or gives you debuffs randomly in exchange for more rewards. Stuff like more resists or damage for enemies or reflect damage or less lives or a time limit. As for doing no damage to elites, they probably have armor or heavy armor. Heavy armor especially will heavily reduce your damage if you aren't use an armor breaking/piercing attack.
Ebonbolt May 23, 2020 @ 11:36pm 
Think of campaign missions as an extended training/tutorial. But if you're able to breeze through the default difficulty, nothing a few levels up should be causing too much difficulty. Mission where you can use Uther's Tarot. . .those can throw some serious curves your way.
Originally posted by GIJeff:
im up to level 26 i think and i like the game a lot but i dont find it very challenging. on the standard difficulty you dont have to try at all. upping the difficulty level a few notches helps but then i sometimes run into an elite that i can barely even damage. am i missing something?

Ok, man. Here's an example of what can wait you.
Hadrcore.
+10lvl mission - 95% damage reduction from your weapon.
Mission: assasination.
Disabled critical hits. Improved speed for melee enemies......And fixed time limit of 5 minutes with a map so big, you will need to move extra-fast even without enemies just to reach another end of it.

Not exactly challenging, you say, huh? :))
darkdisciple1313 May 24, 2020 @ 12:25pm 
Yeah, you need to up the difficulty using the tarot cards, lower your weapon abilities, do whatever you need to make it more challenging. The game isn't going to do it for you, since it's either tutorial-easy or you-might-as-well-be-shooting-spit-balls-at-Godzilla hard.

Fortunately, there are numerous ways to make it challenging without becoming a masochist to do so. There are helpful guides here and elsewhere that might give some hints, most of which aren't too out-of-date. Also, the game gets re-balanced every once in awhile by the developers, so that might make a difference at some point (although I never totally trust this, since game developers tend to be distracted by their very nature, and might forget the game exists after awhile).

Elites require some strategy to defeat at higher levels, which is why I like them. Having the right weapon for the job helps oodles (like the one heavy weapon that melts metal, which I absolutely love with heavily-armored enemies of all shapes and sizes, especially when they get all 'splodey at the end of it).

Try things, see what works. That's pretty much what this game is in a nutshell, once you've gotten through the story missions. For me, it's shoulder-launchers, grenades and melty guns. Quite satisfying. Your choices may differ, of course. Whatever the case, enjoy.
Malvolion May 30, 2020 @ 8:06am 
Too easy...? I keep dying all the time and I just decided it's not worth it.
GIJeff May 30, 2020 @ 8:12am 
Originally posted by Jade Saari:
Originally posted by GIJeff:
im up to level 26 i think and i like the game a lot but i dont find it very challenging. on the standard difficulty you dont have to try at all. upping the difficulty level a few notches helps but then i sometimes run into an elite that i can barely even damage. am i missing something?

Ok, man. Here's an example of what can wait you.
Hadrcore.
+10lvl mission - 95% damage reduction from your weapon.
Mission: assasination.
Disabled critical hits. Improved speed for melee enemies......And fixed time limit of 5 minutes with a map so big, you will need to move extra-fast even without enemies just to reach another end of it.

Not exactly challenging, you say, huh? :))


yea but it shouldnt have to be like that... why cant they just make it more difficult in general without having to add all kinds of weird modifiers? diablo 3 for example always felt challenging without being too hard
Vrakos Anthrakir May 30, 2020 @ 8:14am 
Originally posted by GIJeff:
Originally posted by Jade Saari:

Ok, man. Here's an example of what can wait you.
Hadrcore.
+10lvl mission - 95% damage reduction from your weapon.
Mission: assasination.
Disabled critical hits. Improved speed for melee enemies......And fixed time limit of 5 minutes with a map so big, you will need to move extra-fast even without enemies just to reach another end of it.

Not exactly challenging, you say, huh? :))


yea but it shouldnt have to be like that... why cant they just make it more difficult in general without having to add all kinds of weird modifiers? diablo 3 for example always felt challenging without being too hard
different game, different design
GIJeff May 30, 2020 @ 8:16am 
im not sure what you mean by that they play almost exactly the same just with more ranged combat in warhammer
Vrakos Anthrakir May 30, 2020 @ 8:50am 
Originally posted by GIJeff:
im not sure what you mean by that they play almost exactly the same just with more ranged combat in warhammer
well your argument boiled down to you wanting the game to be more like diablo 3.

they're different games, different design choices were made
Originally posted by GIJeff:
yea but it shouldnt have to be like that... why cant they just make it more difficult in general without having to add all kinds of weird modifiers? diablo 3 for example always felt challenging without being too hard

You might want to try Path of Exile.
It'll be more fun for you, i guess. Or....get used to Inquisitor - it's actually a really nice game.

Actually, i like Martyr better than mentioned diablo3. Which, actually was a real huge dissapointment after the second game. Felt like cheap mobile game....
Plus their failed choise to use market....Ugh!
Plus - one uuuuuugly, toxic community there.

So....Well...you know.
Originally posted by Malvolion:
Too easy...? I keep dying all the time and I just decided it's not worth it.

Hey, bro!
Maybe, people can help you somehow here? What character do you play and what gear do you use?
Or, if you shy, just look for guides....They can really help.
GIJeff May 30, 2020 @ 9:47am 
Originally posted by Malvolion:
Too easy...? I keep dying all the time and I just decided it's not worth it.

on normal difficulty? im honestly not trying to be snarky but how? on normal most enemies die fast and barely damage you. are you having trouble with the controls maybe? for example holding shift will let you shoot without moving by accident that helps a lot
GIJeff May 30, 2020 @ 9:48am 
Originally posted by Vrakos Anthrakir:
Originally posted by GIJeff:
im not sure what you mean by that they play almost exactly the same just with more ranged combat in warhammer
well your argument boiled down to you wanting the game to be more like diablo 3.

they're different games, different design choices were made

i didnt say anything about wanting the game to be more like diablo 3... i said they designed the difficulty well enough to feel challenging without being too much. martyr is either far too easy or really difficult theres no sweet spot
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Date Posted: May 23, 2020 @ 5:17pm
Posts: 13