Warhammer 40,000: Inquisitor - Martyr

Warhammer 40,000: Inquisitor - Martyr

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New Heavy Flamer
i really love the new "1" the slow moving forward thing is really what this skill needed to be good combined with the range increase for cone skills in the aoe tree it really burns down everything infront of you in a wide cone and range

but there is still one thing very wrong with the flamer i have a video of a real flamer here you may spot instantly what im talking about you can ignore the first flamer i mean the one with the backpack

https://www.youtube.com/watch?v=BYgnOc6Cd34

as you can see even the 4th skill of the flamer ingame is not so unrealistik as some people thought

but my problem is the fire stream of the flamer in the video its steady even when you wave around from the left to the right

now i have a video how the flamer look like right now ingame

https://www.youtube.com/watch?v=Hz6aQ7bRL8s

see its just like a big torch and the fire stream get pushed away to the side by the air even when moving slow from the left to the right and thats wrong in my opinion when its about our flamer in the game

it should act like the second one from the first movie or like the flame turrets you sometimes face as enemy ingame

i mean the flamers of 40k are famous because of the space hulk games there range there power these are flamers made for war against monsters but the one ingame right now when it comes to the fire stream looks like a kids toy in my opinion

let me know what you think about that

the emperor protects
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Showing 1-6 of 6 comments
Irrelevant Feb 7, 2020 @ 9:24am 
I'm still sad we have no incinerators. The thing with real world Flamers is... the 40k flamers 0815 fuel reacts like napalm and not like ingame or in that flamer vids ^^.
Originally posted by Irrelevant:
I'm still sad we have no incinerators. The thing with real world Flamers is... the 40k flamers 0815 fuel reacts like napalm and not like ingame or in that flamer vids ^^.

someone mentioned the hand flamers in the past could be a funny thing to wear them along with a sword or shield

me personally i only miss the storm bolter and the lightning claws but that will then rise again the questions about termi armor

i can hear already all hardcore 40k fans go nuts like "he cant use that !!!!!!!!!!" xD
Last edited by Grim@FU_BARRACUDA; Oct 20, 2021 @ 10:56pm
Irrelevant Feb 7, 2020 @ 7:32pm 
I'm all for assault terminators. The Grey Knights are even mentioned in the story already so one sent to take a look what that puny inquisitor does might come in handy even when they normaly hunt in packs ^^. I'm pretty sure even all the "Nay it's called inquisitor for a reason!" sayers would throw their money on Neocore.
Grim@FU_BARRACUDA Feb 7, 2020 @ 10:26pm 
Originally posted by Irrelevant:
I'm all for assault terminators. The Grey Knights are even mentioned in the story already so one sent to take a look what that puny inquisitor does might come in handy even when they normaly hunt in packs ^^. I'm pretty sure even all the "Nay it's called inquisitor for a reason!" sayers would throw their money on Neocore.

what im really dreaming of is the possibility to play all factions of 40k in this game

would be so cool to play a howling banshee a simple ork boy or a tau with drones

there are endless variations gear and weapons you could play with it will never get boring

you could even indroduce a pvp mode with pre defined classes from all factions where a few players play against like in a tabletop match but in realtime

or a survival mode where you travel around the starmap with your ship gathering resources in missions to craft new gear but when you die its over the enmys in this mode would do more dmg ofc

this game could be so much more if neocore would finally stop playing around with unnecesssary
events and stuff

its like seeing a boy with talent for baseball just sitting on the couch wasting his life with tv shows it hurts

but like i said in the past they should really fix some things befor anything else the buglist is to long right now



Last edited by Grim@FU_BARRACUDA; Feb 7, 2020 @ 10:42pm
Mr. Fibble Feb 8, 2020 @ 9:56am 
The moving toward an enemy is good but you should stop moving once you get into a minimum range to an enemy. It just looks daft crotch grinding around a big plague ogryn even if its only for a short while.
Grim@FU_BARRACUDA Feb 8, 2020 @ 11:09am 
Originally posted by Mr. Fibble:
The moving toward an enemy is good but you should stop moving once you get into a minimum range to an enemy. It just looks daft crotch grinding around a big plague ogryn even if its only for a short while.

just walk against them straight and you will stop moving while still firing needs a bit pratice but works

or you just use your "3" or "2" when you reached them im honest i dont use the "2" at all

the emperor protects

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Showing 1-6 of 6 comments
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Date Posted: Feb 7, 2020 @ 1:05am
Posts: 6