Warhammer 40,000: Inquisitor - Martyr

Warhammer 40,000: Inquisitor - Martyr

View Stats:
✪ megapull  [developer] Jun 5, 2018 @ 11:42am
PSA: Server status
Due to the unexpectedly high amount of players, our backend system may experience some delay or issues in the following hours. We are working on increased capacity and performance as we speak.
Last edited by ✪ megapull; Jun 5, 2018 @ 11:42am
Originally posted by Linda_Neocore:
Dear Inquisitors! We are truly sorry for the inconvenience. You can find details and a friendly gift as compensation in the announcement:

https://steamcommunity.com/games/527430/announcements/detail/1658894183036454503
< >
Showing 106-120 of 758 comments
Strix-Amko Jun 5, 2018 @ 11:58am 
Originally posted by ✪ megapull:
Due to the unexpectedly high amount of players, our backend system may experience some delay or issues in the following hours. We are working on increased capacity and performance as we speak.
heeeh,....well if you tryed in beta at least a chance off open beta to see how many players are willing to try mybe you culd predict this today....but aaaaaaah what are betas for ahhhhhhhh well GOOD LUCK.......soo sadd
Sidonus Jun 5, 2018 @ 11:58am 
Originally posted by dilirity:
I am THIS close to opening a huge rant thread about this. I mean come on people, it's release day and you're having server issues? What was the stress test for? Did you guys not consider that the launch would be big?
you've never played an online game have ya
Nihil Jun 5, 2018 @ 11:58am 
Originally posted by TEDESCO:
i was an early access player over 600 hours play time , thought i'd leave the game for a few hours to cool down from so many players trying to be the first to play , but now three hours after launch i find servers down and no indication from devs when they will be back online. This is very fustrating.
Servers just went down....it was totally playable till this time period. ;)
Ingenieur18 Jun 5, 2018 @ 11:58am 
Originally posted by ✪ megapull:
Due to the unexpectedly high amount of players, our backend system may experience some delay or issues in the following hours. We are working on increased capacity and performance as we speak.

Maybe you can make a special page with server status? Becouse its too boring check status every 5 minutes....
Last edited by Ingenieur18; Jun 5, 2018 @ 12:00pm
Burusagi Jun 5, 2018 @ 11:59am 
Should've given us an Offline mode in retrospect.
Asphyxion Jun 5, 2018 @ 11:59am 


Originally posted by Nihilus:
Originally posted by Asphyxion:
Get your ♥♥♥♥ sorted. Unforgivable for such a small game and not being prepared with above expected server capacity. Also, it's ♥♥♥♥♥♥♥ single player. Sort out an offline mode already.....
Dude just read what you are writing.
1st you are saying that this is such a small game = no need to count with many players according to you
Than
not being prepared with above expected server capacity = why? is it maybe a big AAA game to be prepared?
:D

Yes preparation for release is important but i have never....NEVER seen highly multiplayer focused game with smooth release

What I mean is 6k players is not really a lot. And yes, offline ability would cause less tension on the servers which would have meant they would only need bandwith when actual online interactions are going.

This game is not highly multiplayer focused... in the core it's a single player experience. In D3 you could play multi from the get go, and then it's still a single player game with multiplayer elements. This is a single player game with multiplayer elements.

Only reason for constant online is DRM despite what BS they're telling us.
Mr.Hmm Jun 5, 2018 @ 11:59am 
People expecting an online game to not have server issues on launch day...

My god..
Kevin Jun 5, 2018 @ 11:59am 
Originally posted by TEDESCO:
i was an early access player over 600 hours play time , thought i'd leave the game for a few hours to cool down from so many players trying to be the first to play , but now three hours after launch i find servers down and no indication from devs when they will be back online. This is very fustrating.

two hours planned maintenance... next hours unplanned maintenance. So life is.
Let's devs do job, an error is human, we're all in the same bath.
be patient, and understanding.

Apexcasket Jun 5, 2018 @ 12:00pm 
HERESY!!
Kosmo Jun 5, 2018 @ 12:00pm 
Originally posted by Bad Mr. Frosty:
Originally posted by Yoshitsune Minamoto:
Your failure to prepare is not acceptable. New players cannot even launch the game. Request for refund launched, going back to tried and proven 40k titles.

This is the truth. This kind of crap is -NOT- acceptable, especially on a launch day. Servers down immediately? Losing my patience with Neocore. There's been too many 'oopsies' during Martyr's lifespan.

Hey, we all want to play and are really frustrated. This happens sometimes in launches and it sucks. It happened with diablo 3 too. I hate the wait too, but the game seems pretty good!
Verminlord Jun 5, 2018 @ 12:00pm 
well to be fair Warhammer games that have multiplayer dont see a huge amount of players at launch. this is pretty awesome that it when past expectations. i love the game so far and i've bearly scratched the surface of it
scottjamest11 Jun 5, 2018 @ 12:00pm 
Why did I get loged out when playing!!! why cant i get back in???
invaderzim48 Jun 5, 2018 @ 12:00pm 
Originally posted by Hoogie:
Let's devs do job, an error is human, we're all in the same bath.
be patient, and understanding.
To err is human, yes, however, to give an ETA is professional and expected for a professional product.
maarttepaard Jun 5, 2018 @ 12:00pm 
Originally posted by Mentally Unstable:
" unexpectedly high amount of players"

On the bright side,shows how good and popular the game is!

Hype!
LOL more than 9000
< >
Showing 106-120 of 758 comments
Per page: 1530 50

Date Posted: Jun 5, 2018 @ 11:42am
Posts: 758