Warhammer 40,000: Inquisitor - Martyr

Warhammer 40,000: Inquisitor - Martyr

View Stats:
Amazing Jun 11, 2018 @ 4:01pm
Augmented Body 2 for Crusade build
Anyone think this perk has lot of potential for tank build as its lock out Suppression bar which mean cannot be CC and such?
< >
Showing 1-15 of 15 comments
Nomad Jun 11, 2018 @ 4:08pm 
This perk is incredible, has not left my character since unlocking at lvl 41.

I’d go as far as to say that it is REQUIRED for melee sader builds.. nothing worse than getting into yellow or red suppression and not being able to hit mobs/bosses pushing you back every attack.
Redmarcheur Jun 11, 2018 @ 4:13pm 
Work well with the supression skill trees too.... doesn't matter witch melee crusager builder you are building it's a must go
Amazing Jun 11, 2018 @ 4:13pm 
yes i believe they give Crusade this perk for a reason, i am still researching on how to make the best of it
Mike Jun 11, 2018 @ 4:19pm 
This is likely the missing link for melee crussaders- lvl 41 though.....
VI Jun 11, 2018 @ 4:29pm 
Following
VI Jun 11, 2018 @ 5:31pm 
For those of you that have it already, how do you heal outside of innoc? Does life per hit and kill work? what about the out of combat regen, does that still work?
Nomad Jun 11, 2018 @ 7:24pm 
Originally posted by VI:
For those of you that have it already, how do you heal outside of innoc? Does life per hit and kill work? what about the out of combat regen, does that still work?

The inoculator is more than enough healing.

I have used two red and green slots on my innoc. For red I use:
- the Invigorator perk which heals for 60% flat health on activation,
- the 5% health per sec for 20 seconds (forget the name).

For green slots I use 2x cooldown so it is off cooldown before my 20second heal over time finished.

Hardly anything can burst through it with my gear and rolls on gear.


Outside of that, critical tree has 1% heal per crit which is insane for my 2h axe build
Last edited by Nomad; Jun 11, 2018 @ 7:26pm
VI Jun 11, 2018 @ 7:26pm 
Originally posted by Nomad.bot:
Originally posted by VI:
For those of you that have it already, how do you heal outside of innoc? Does life per hit and kill work? what about the out of combat regen, does that still work?

The inoculator is more than enough healing.

I have used two red and green slots on my innoc. For red I use:
- the Invigorator perk which heals for 60% flat health on activation,
- the 5% health per sec for 20 seconds (forget the name).

For green slots I use 2x cooldown so it is off cooldown before my 20second heal over time finished.

Hardly anything can burst through it with my gear and rolls on gear.

When I find a better innoc I’d swap one green for a yellow slot to add in some boosted damage perks :)

Yeah I got it unlocked now and I am playing around with it. I tried to pair it with the defense tree talent defensive stance to reduced damage taken by 25% but I don't think it works. Good call on t he innoc set up.
Avenger93 Jun 11, 2018 @ 7:46pm 
It is fantastic for 2-hander sadder builds, but if you want the swoard and board style, you can do without.
Batailleuse Jun 11, 2018 @ 7:57pm 
You can get lot of hp passively as well

Take for exemple

Armory of zeal : grenade use zeal and ammo box regen full zeal
Crit generate zeal
Crit regen 1% max hp
Inoculator : 15% Chance that medium+ en nies drop ammo box

0.5%x2 max hp per zeal used from both attribute and support tree

Once you unlocked suppression tree you can get insane cd reduction on your skills so basically u can just run around spam skills and/or bade that will regen your hp.

If you take all. Of it basically u regen zeal like no tomorrow being hit regen all cd in few sec

Could use either assault or artillery armor to good use (artillery giving you some insane alpha burst on boss once u get free cd reduction and a very good sled heal since it's the most expensive skill in zeal)

Assault giving you more mobility and lower but faster heal.

For more cd reduction u can get 5pts in mobility for 10% reduction cd per crit and/or the cd reduction for armor from support (20% total)
The main passive health regen is actually in the single target tree.

All 1 hit kills regen 10% of your health. Then once you have a relic armor, you can roll "2% health and suppression healed per zeal" which means a demolition armor without any -focus cost modifiers would full heal you every minute.
VI Jun 11, 2018 @ 8:05pm 
What is zeal?
It's the class resource that lets you use the armor skills.
VI Jun 11, 2018 @ 8:08pm 
Originally posted by Cookie Eating Huskarl:
It's the class resource that lets you use the armor skills.
Is that an old name for it? Because it's focus for me.
Amazing Jun 11, 2018 @ 11:52pm 
yeah and dont forget to roll +30hp/hit on your axe, but for now with all that passive hp buff should be enough
< >
Showing 1-15 of 15 comments
Per page: 1530 50

Date Posted: Jun 11, 2018 @ 4:01pm
Posts: 15